There’s more. Area-of-effect damage caps are gone, giving big groups more incentive to let loose (and spread out!); blocking should be easier with a reduced stamina cost and buff to block cost enchantments; and PvP movement speed penalties have been reduced to “better support the quick pace of battle.” And finally, heavy attacks no longer dispel boss off balance debuffs, meaning players have more than half a second to plan their next move when they see it pop up.
The update launches on February 12th for PC gamers.
Source: Official site