Open world dungeons, node tending, and other pre-alpha adventures were all part and parcel of Ashes of Creation’s developer livestream last week. The team showed off 52 minutes of uninterrupted gameplay that included exploration, various features, and a ton of action combat.
The team answered many community questions on the livestream, including how the current build was tailored specifically for testers: “We wanted people who were coming in to test to actually be able to kind of do stuff solo. So, it’s not what it was really built for. All the group content right now is just in our dungeons. And that’s totally going to change when we go live.”
Other topics discussed was Ashes of Creation’s stealth system, account-bound player housing, caravans, diminishing returns on crowd control, animal husbandry (woo), and cosmetics. Check it out below!