Paladins begins testing its battle royale mode and removes controversial lootboxes

    
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While it’s not as cool of a name as “Thunderdome,” Paladins’ Battlegrounds is still likely to attract plenty of bloodthirsty savages looking for a good scrap.

The new game mode, which is pretty much your now-standard battle royale (complete with the ever-shrinking walls of poison fog), arrived in Open Beta 66 this past Wednesday. Other changes that came with the patch include a Facebook Live streaming option, changes to the minimum system requirements, and a required level of 15 for the classic siege mode.

Hi-Rez has had its hands full this week. The studio faced an uprising from players following the addition of lootboxes in Update 64. These lootboxes, which came in the form of cards, were seen as pay-to-win by many and resulted in players flooding the Paladins subreddit with crappy card art as a way to mock the move. This goofy protest paid off, and Hi-Rez announced that it will be removing and replacing the system.

“We know this system has angered many of our most loyal fans and become a point of continuous contention in the Paladins community (and even inside of Hi-Rez),” wrote new Executive Producer Chris Larson. “Your voice has been heard loud and clear. Our team will be working over the next major release cycle to remove Cards Unbound from the game. We will be replacing it with a new system that I believe the community will be really excited about — including the re-introduction of the deck building point system, and a method for obtaining cards that will be way less grindy.”

Source: Paladins, Google Docs. Thanks Bruno and Jake!
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k2apa
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k2apa

I stopped playing a while ago, just before patch 64 I think.

It was after they removed crystal reward from Weekly Logins. Other reasons I left was because of the VIP system and the crappy Card System that was coming in patch 64.

The VIP system was pretty much impossible for F2P casual players, because you have to grind a whole lot of matches and hope you win most of the times. I calculated you needed more than 5 month to obtain enough VIP Points to purchase a costume. (if win:lose rate is 50:50 with a 2~4 hour daily playtime)

Previously I was saving Weekly crystals to buy costume for characters I liked playing. But can’t do that anymore after they removed the reward and moved all the good costumes to VIP only. (and did I mention there was some costumes you can only purchase only if you have actual VIP active… which requires crystal to active… IE: cash-only costumes)

I actually stayed even with the VIP, but when they decide to remove crystals, that was it for me.

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Bruno Brito

This is actually great. Altho, i’m a bit skeptical about putting such a system in place and then removing it, it sounds deliberate to make a uproar and get a boost of new players.

Of course, it may be me with a tinfoil. Anyway, this will make me install Paladins back.

rafael12104
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rafael12104

Watched a stream of this via Twitch. And I have to say, it looks like a lot of fun. Cards are still in play, as well as power up to gear. This is what you run around looking for. And, it doesn’t feel like a PUBG knock off. The game stands it’s it’s own because of the nuanced differences.

From what I understand they are decoupling the Battle Royal mode from regular Paladins. And I think it is a good move. I’m assuming that it will still be free to play?

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David Bresson

While I saw what they were trying to achieve with Cards Unbound and, not gonna lie, I enjoyed the feeling of progression leveling my cards gave me, I’m really happy to see the community of the game I love be happy again.
In addition, as @BalsBigBrother said, they are splitting Battlegrounds (introduced in OB66) off into it’s own game, effective this morning (Friday 2/23/2018). It’s already been patched out as I type this. I can’t help but feel icky with this decision only in the sense that it smells like H1Z1 splitting up. But enough of that…..I got to play Paladins Battlegrounds in it’s “Farewell” Thursday evening, and it’s FUN. As a player of PUBG/H1Z1/Fortnite and someone who enjoys the genre, sign me up for the first Hero Shooter Battle Royale. If Blizz ever decides to do this with OW it’ll eat Hirez version for lunch, but for now, I’m gonna definitely enjoy this when it releases as whatever new game it becomes on it’s own. And this way we have two healthy games instead of one (not) healthy game.

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Greaterdivinity

It’s like the two most common things in games right now rolled into one – lootbox controversies and tacked on battle royale modes to chase PUBG money!

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Sorenthaz

Meanwhile Fortnite BR avoids that by selling overpriced cosmetics and don’t pay attention to the PvE side that’s being milked with controversial loot llamas.

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BalsBigBrother

Um the google docs you linked notes that the battlegrounds mode has been removed from Paladins for now:

We are going to remove the alpha version of Battlegrounds from the core Paladins game, effective tomorrow.

They intend to re-release it as a separate new game client in a few weeks:

When we re-release the mode, it will be in a separate game client under a different name. The mode will have the current map and some of the elements from Paladins as well as some significant changes — but it will be re-launched as a NEW GAME. We expect it to be free to play, with monetization around skins and visuals.

We hope to start public testing of an early alpha mode of this new game as soon as we can (within weeks).

So controversial lootboxes are not the only thing that has been removed from Paladins :-)

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Sorenthaz

I don’t think a card system will ever really feel fully right in a game like this, but Cards Unbound was definitely the wrong way to go about it. It was becoming more like Paragon’s card system for PvE, except applied to ‘casual’ PvP queues as well…

Also watched a bit of the battleground stuff. TBH it does look interesting. The map is really well-crafted.

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Darthbawl

Some of the artwork on that subreddit was hilarious[ly bad]. :P

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IronSalamander8 .

If they do in fact give us a solid card system to replace the garbage of OB64 I’ll start playing again. A F2P game obviously has to make money somewhere and I don’t mind paying to keep a game I enjoy afloat and preferably expanding and improving but OB64 was horrible. I really liked the old card system where you had to balance card values to fit your build to your style and the system’s limitations but the OB64 system was just terrible.

I’ll keep my eyes open for what they change and how well it works. My shooter of choice right now is PvZ; Garden Warfare 2 though as it has been since that game launched.