Shroud of the Avatar suffers layoffs, saying ‘right-sizing’ is needed ahead of episode 2
It appears as if Portalarium is suffering some layoffs and downsizing in the wake of the launch of Shroud of the Avatar: The studio’s Starr Long admits to “adjusting [the] team size” in a forum post written yesterday.
“Now that we are almost complete fulfilling our Kickstarter promises (brewing coming online in R55, physical rewards shipping very soon, progress being made on castle defense, etc.), we are adjusting our team size to better match our current monthly revenue. This will give us the balance we need to begin work on Episode 2 while ensuring we can support the online service. To do that means having, at least for now, a smaller team. Right now we will shift our focus from creating new content to polishing our existing systems. This means making a stronger new user experience, fixing bugs, reworking the quest system, performance improvements, user interface polish, and more. At the same time we will continue the Tier adjustments in progress which will rework our existing scenes to more appropriate difficulty levels based on our current player population.”
A studio press release that landed in our inbox reiterates the layoffs, calling them a “right-sizing” ahead of the team’s start on episode 2 and hinting at a “possible expansion of […] business relations” between Portalarium and Travian Games by the end of the year. Episode 2, the next phase of SOTA’s development, is expected to include “expanded stories, new lands and of course additional feature sets.”