Star Citizen’s 3.2 quarterly alpha update is fully live, with new ships, mining, and cash-shop features
Star Citizen’s alpha 3.2 has finally and formally released to all comers, CIG announced this weekend.
“In the new patch, Star Citizen players can use the Prospector ship’s mining arm to gather and sell resources harvested from the three moons, adding new gameplay and a huge resource to the game’s burgeoning economy. This economy comes into play in an entirely new way: 3.2 dramatically expands the number of items players can purchase at in-game kiosks with their hard earned in-game currency. On the technical side, Alpha 3.2 dramatically improves upon the grouping system, delivering on the Star Citizen community’s most requested feature stemming from a vote in March of 2018. This new feature enables up to fifty players to travel the universe together as they enjoy the game’s more than thirty varying, procedurally-generated, mission types. NPC ship AI has also been improved with new behaviors that give in-game enemies a lot more teeth.”
Also worth noting is that the update includes five playable ships, both updates to older ships and brand-new paid pixel ships that are no longer just pixel ships.
MOP reader DK has also pointed out to us that it’s possible to use your UEC wallet balance in the game – meaning that you can snag credits to buy in-game goodies now. It is not clear whether those types of purchases will persist through wipes, however. You can check out those bundles on the official site.
And now, we buckle up for the wait for 3.3.