
Among the changes are refinements to the way the game calls for missile data when firing and the application of LOD rules for missile meshes, ensuring that distant missiles don’t cause additional system drain. It’s important to note that none of these changes will actually alter the damage or performance of missiles; all that’s going to change is the rendering of same. Check out the full development entry to see all of the more technical details.
The July Release is scheduled to be deployed on Tuesday, July 10th.
Check out more information on the release, and links to the patch notes and live event information in this news item!https://t.co/BScDTCp1LV#tweetfleet pic.twitter.com/OCDHljpHGQ
— EVE Online (@EveOnline) July 6, 2018
The July In Development video is here!
Join CCP Antiquarian for a look into what's coming with the next release on July 10th.
Performance improvements, prep for the alliance tournament and updates to loot in the Abyss, there's something for everyone!https://t.co/luXL9prdJX
— EVE Online (@EveOnline) July 6, 2018