Diablo III’s 15th season, Boon of the Horadrim, launches September 21

    
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Holy crap, Diablo III is up to season 15. I think the last one I actually played through was 7. Maybe I’ll be rectifying that, what with all the current Switch hoopla and associated franchise rumors lately!

Blizzard’s named this latest season Boon of the Horadrim, which is not as fun as what I first typed, Boom of the Horadrim. It’s coming up on us next week starting on September 21st. The name choice isn’t random or purely nostalgic, either.

“This time, for the duration of Season 15, all Horadric Caches earned from bounties will be doubled. This means that each time you complete a full set of five bounties in an Act, you will receive not one, but two Horadric Caches, for twice the bounty rewards! […] The bonus cache does benefit from difficulty level; it is essentially as though you completed twice the bounties. The rewards inside the Horadric Caches are otherwise unaffected; drop rates or the amount of individual rewards have not been altered. The bonus cache earned from Challenge Rifts is not affected; this is a separate type of cache.”

As usual, expect a round of gear, cosmetic rewards, portraits, and stash tabs for working your way through the seasonal challenges. The season is meant to end just before Christmas, meaning it’ll be live when BlizzCon (and confirmation of more of those rumors, maybe?) hits!

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Castagere Shaikura

Wow another boring season. Man Blizzard has nothing left for D3. Torchlight 2 is just so much better because of the mods. They add new classes and zones even pets. Also new gameplay options. You have to be a diehard Blizz fan to still be playing D3.

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Christopher Angeles

I played the last season and it just was boring once you got to the end game. I still play Diablo II and its just as fun as when it was released.

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Ashfyn Ninegold

The problem with D3, right from the start, was that Blizz did not want to make the SP/co-op game that fans wanted. They wanted to make something else. Only they didn’t know what that something else was.

And D3 remains to this day not quite anything. It has arrived at its future and there is nothing there.

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Sargonnax

*yawn*

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Armsbend

Maintenance mode. No one, including Blizzard, believes that Path didn’t win this round.

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Dug From The Earth

with all the Diablo hype out right now (up coming new games??), you think blizzard would be willing to loosen the reigns a bit and have a little more fun with their D3 seasons. “Double bonus caches” while nice, really doesnt fit the bill.

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Greaterdivinity

Really hoping they’re taking some notes from PoE and their missteps in D3 (even with RoS) for whatever new Diablo project they may or may not be working on. Because these seasons haven’t been terribly exciting, and I still think the core loot system and the interaction between gear and character builds are absurdly boring and don’t really encourage/reward grinding the way it should be in an ARPG.

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Dug From The Earth

For me, the biggest thing they need to at least be on par with POE on, is the frequency of new changes and content updates. Poe is constantly adding new mechanics and content to their game, often stuff that is dramatically game changing.

If there is going to be a diablo 4, or new diablo base ARPG clicker game, it cant just be a static game that just resets that same static content every few months like they have done in D2 and D3 for all these years. Not when there are other ARPGs like POE out there that are up staging them left and right.

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Greaterdivinity

Agreed. I think if there was a more robust/deep loot and trading system that would help immensely (that’s what kept D2 so relevant and alive for as long as it was without even these kinds of minor changes D3 has been getting), but given how the genre has progressed if they want to sustain a playerbase longterm they’re going to need to step up support in a big way. Which means more monetization tools, though hopefully never a return to the RMAH disaster.

Though the only ARPG really upstaging them is POE at this point. None of the others have the kind of online communities POE does, even if games like Torchlight 2, Grim Dawn, Victor Vran etc. have been successful and, at least in the case of GD, continue to release expansion content for their single player.

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McGuffn

As someone who wants none of that, let me explain why. I don’t want to relearn the game/class every few months, especially if the studio (not some poorly maintained wiki or other outside guide that’s maintained or not depending on the author’s whims) can’t provide explicit clarity on the changes and what’s good/bad now and why.

The gameplay doesn’t support arcane min-max bullshit for the vast majority of players, particularly now when there are a vast variety of games that demand that and whose core gameplay isn’t click once, watch things explode and pick up the loot.

What D3 has done is equally bad though. Seasons are the definition of a treadmill, far worse than the gear treadmills of yore.

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BalsBigBrother

Um on the bright side … um bright side urm? ……. oh yeah I know … it adds some perspective to my issues with Path of Exile and you know what they are not all the bothersome.

Hope anyone who is playing D3 is having fun but yeah that is a pretty anaemic offering by anyone standards. Any announcements about the Diablo franchise at Blizzcon had better be effing spectacular (though I am not holding my breath)

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Pepperzine

So lazy. They do see how path of Exile switches things up each league with big new mechanics and events right? Essentially all they did here was change a number from 1 to 2 and called it a day.

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Dug From The Earth

I think they realize its already kinda pointless for D3 to try to keep up with POE. Especially if they are planning on a D4 or something similar within the same universe. Gamers should hold them to those higher standards for whatever new diablo game they make though.