Ascent: Infinite Realm’s SEA closed beta begins April 25th

    
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The SEA closed beta for Bluehole Studio’s upcoming fantasy-steampunk MMO Ascent: Infinite Realm will begin on April 25th, according to a recent announcement from Playpark, the game’s publisher for the region.

According to a translation of the official Thai-language announcement on the game’s subreddit, it appears that the client will be available to preload starting on April 10th. Interested players in the SEA region can get their hands on invites for the test from both the game’s official site and fan sites. The announcement also notes that the CBT will include testing the game’s cash shop functionality, which might provide a glimpse at the game’s monetization scheme.

Although we know that the game will eventually be making its way to the West — in fact, it’s being designed with Western audiences in mind — there’s no telling when we’ll actually be able to get our mitts on it. But if you’re dying for a breath of fresh A:IR (sorry) after last week’s race-reveal trailer, then you might want to check out the brand-new trailer that accompanied the beta announcement. It’s got everything — menacing giant robots, steampunk airships, Michael Bay explosions, and even a few glimpses at the game’s housing, combat, and flight systems. You can see it all for yourself just below.

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Denice J. Cook

I am getting a Tera sort of vibe here, and it’s not just the Unreal 3.

That’s not a dis to Tera, though– it wasn’t the easiest thing to shoehorn an MMORPG into Unreal 3 back then! It’s easy to see why so many games, from City of Titans to Kingdom Hearts 3, jumped ship into Unreal 4.

I sort of wish Ascent had, too. ;)

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Fenrir Wolf

I’ve an arched eyebrow directed at this. In some ways it seems like something I might very much extract some enjoyment from, however, it’s also experienced a degree of development hell which is worrying at best. Hm. Could be good, though it might also be the next Bless Online.

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Kill'o'gor

Hi-ho Unreal Engine 3!! Well, another train wreck soon™️

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Koshelkin

There you go Pubg millions.

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Toy Clown

I’m definitely excited for the is MMO – probably the last one I’m hyped about.

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PanagiotisLial1

Its also sort of rare to see steampunk mmorpgs

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Fenrir Wolf

It’s rare to see an MMO that’s both artfully fantastic and aesthetically cohesive, period. It’s either a pop-culture grab bag of internally inconsistent, incoherent garbage sold on the dubious merits of ‘lol so random,’ or it’s a staid, sleepy, overly sober and serious effort to manufacture an experience so insipidly tedious that it might find its merit as a cruelly effective social experiment. I mean, there’s stoic, but then there’s Gordon Brown (a man with brilliant policies, foresight, and all the personality of a damp squib).

Why can’t we have fun, yet stoic? Fantastic, yet internally consistent? Wild, yet coherent? Apparently, these qualities are so ephemeral they’re damn nearly impossible to conjure.

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Kill'o'gor

Sure, another shitty korean clone in Unreal Engine 3, welcome to the future.

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Hikari Kenzaki

I’m signed up, assuming it doesn’t require a SEA region phone number like some SEA games, I’ll try to check it out.

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JBNL

“. The announcement also notes that the CBT will include testing the game’s cash shop functionality, which might provide a glimpse at the game’s monetization scheme.”

I’m willing to bet that they got that at release quality or better.
It looked like an interesting concept, but I was already dubious on its control system, and this is the clincher for me.

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Anthony

I just hope the optimization is not garbage and that this doesn’t end up being another Bless.

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Vunak23

lol . . .

Go play TERA and you will see exactly what to expect in terms of performance. Hot Garbage.