Check out some Dungeons & Dragons Online’s Masterminds of Sharn content on the preview server this week

    
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The newest expansion for Dungeons & Dragons Online, Masterminds of Sharn, isn’t slated to release until the end of this month, but players can go ahead and get a sneak peek at what’s in store on the game’s preview server, Lamannia, until Thursday evening. Four of Masterminds of Sharn’s nine story dungeons and four of its seven explorer dungeons will be open for players to delve into, and they’ll even get to get their grubby fingers on some brand-new loot.

Particularly lucky players will even get to check out ten new minor artifacts, each with its own powerful and unique bonuses. It’s worth noting that many of Masterminds of Sharn’s other features, including the Filigree system, the remainder of the story and explorer dungeons, and the Cogs wilderness exploration area, will not be on display this time around, though the announcement promises that they’ll be “featured in a later preview.”

And of course, everything on the preview server is subject to change between now and release, but if you want to get an early look at what you can expect when Masterminds of Sharn goes live on April 30th, you can jump into the preview event on the Lamannia server right now.

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sophiskiai

Looks like all the previewed stuff is at level 15 or 32, so way out of my league for now!

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gamingforfun

You can make a character on the Lamannia test server and level up to any desired character level almost instantly in the Test Dojo.

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sophiskiai

Ooh, didn’t know that, neat. Sounds like a handy way of trying out new builds too.

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gamingforfun

Yes, that is the intention behind the Lamannia Test Dojo. https://ddowiki.com/page/Test_Dojo

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Akagi

I kinda wished after all these years, they would change their starting zone… not that it’s bad, it’s just boring and tedious having to do it every time. Their counterpart game – LOTRO has at least 2 starting zones for the 4 races.

I don’t see why can’t they do that, or at least use the advancements in technology since 2009 (or whenever DDO released) to make it more interesting. From what I understand, the starting zone is some tropical island that has been “frozen” and you have to help fight what’s freezing it. It would’ve been cool in the end of the starting area to at least see the ice melting away… I always liked such instanced areas that change when you pass the quests and it gives me a feeling of progression and immersion.

gelfred
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gelfred

They are adding an alternative for veteran players for the starting levels. Cant recall the name of the module they are basing it off but something about a keep. They said it was coming a few updates after this expansion, so probably late this year.

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gamingforfun

The next classic adventure update for DDO later in 2019 will be ‘Keep on the Borderlands’ (Module B2) which will add a 2nd starting area for experienced players as well as a new monster – Goblins.

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sophiskiai

it’s just boring and tedious having to do it every time

The initial dungeon is very short, and after you’ve done the tutorial island quest line once then other characters on your account can just go straight to the docks and catch a boat to Stormreach, skipping the whole zone.