World of Warcraft Classic will be using up-to-date items, but not all items at once

    
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Kate, we have to go back!

Itemization is more of an issue than you might think of in World of Warcraft: Classic. Sure, there’s a pretty clear progression of gear in the game (and characters like Fury Warriors will still get little to none), but the earliest pieces of gear could frequently be… let’s say less useful than intended. There’s also the cadence of the content rollout to consider. A new post from the development team confirms that the game’s items will only be available at the point they would normally be available based on the content phases, but the game will use the patch 1.12 version that does things like removing Spirit from Warrior plate armor.

The reasoning, simply enough, is that acquiring items is inherently part of the content being released, but it’s not necessary to recreate the feel when those items were tuned badly or needed to be altered. Instead, the goal is to provide gear in its most useful form, not to force everyone to relive the days when Spirit showed up for classes not using mana. Check out the full rundown if you want to consider the fine points of the compromise.

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drew who

I don’t mind stuff this . What I would be against is anything that dumbs down the game to its current levels .

And as someone who loves world pvp the first hint that they will put any kind of group finder tool on a pvp server I will be out .

Amadahy
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Amadahy

Here I was hoping the original Smith’s Trousers would make it back in the game (though, technically, that might have even been pre-release). :)

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David Blair

“We’ve got Spirit, how ’bout you!”

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Michael18

Sounds great. Not just the decision about the items, which I’m fine with, but the overall approach. It seems they are not going to half-ass this in any way but really put in a lot of care and attention to detail. Can’t wait to play!

Just a pitty that it’ll be a single sub for classic and live, so by playing the former you are forced to show support for the latter and its current and recent design direction (or at least blizz marketing will spin it that way). Sigh.

SkySharkX2
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SkySharkX2

I’m thinking they probably did it this way because they knew there was a decent chance either a similar amount of people or more would sub to Classic compared to live.

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maydrock .

Fairly certain they will know who is playing what. Marketing may spin it that way for sure, but the bean counters will know where the money is coming from.

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Nathan Aldana

I mean theyll also spin it to pretend those of us with no interest in classic are totally excited.

hurbster
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hurbster

Makes sense.

SkySharkX2
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SkySharkX2

Seems like a fair trade off, I’m totally on board with this even if it will make loot tables on wowhead a little bit weird if there’s an item not there until a later phase but if it helps protect the natural progression of gearing/content then that’s good. I think it would be a bit too much to ask them to try and recreate all those bizzarely itemized items that later got changed just to change them back to the 1.12 versions later on.

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Sorenthaz

Good. Purists might flip out but honestly I don’t see anything wrong with tweaking things to be slightly less obnoxious.

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Dug From The Earth

Im 100% ok with this.

There are many things that existed in vanilla that were NOT key to the experience I had in vanilla.

I think so many people are worried that unless its 100% exact, they wont be able to recreate the experience they had so many years ago, in the game. I think these people (even IF it were 100% exact) are in for a surprise.

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Greaterdivinity

I’m alright with this. Still likely won’t use garbage lawbringer/lightforge gear on my pali if/when I play, but this will definitely make getting proper healing/tanking sets much, much easier without having to worry about garbage stats like spirit/agi cluttering up my gear.

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Doubleplusgood

“This means that if a new item was originally added to a dungeon boss’s loot table with Ahn’Qiraj, you shouldn’t expect it to appear in WoW Classic until Phase 5, which is the phase that contains Ahn’Qiraj content.”

The classic server will have phases of content? will it always stay “vanilla” or are they planning to further advance it?

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Ironwu

Currently, stays at just prior to Burning Crusade. The content phases are intended to match the release during the original period of the game.

Totally unknown if they will ever advance this version past vanilla. My guess is the may start additional servers that do progress farther. But any that are intended to go beyond WotLK would be of no interest to me personally.

Or, even better, they may allow some Classic servers to branch off into progression into BC and maybe WotLK. With free transfers off to other Classic servers for those that want to remain in vanilla.

Who knows. The popularity and feedback will probably determine the future of these types of servers.

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Arktouros

Maybe if the game does really well they could devote some developers to expand out the map a bit. Maybe go back to the Outlands like a callback to Warcraft 3? Then maybe shore up the factions by releasing the Paladin on Horde and Shaman on Alliance with a couple new races. Yea…yea…hopefully this game is successful…

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Ironwu

I don’t think that is in the cards. Doing ‘new’ content would kind of throw the whole idea of ‘Classic’ servers into the dumpster.

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Kevin Smith

They shouldn’t be adding anything past the original at all. That is the point that it is a classic server, not time locked one. Get ready for no new anything because that is the point. I really don’t see the server lasting that long when people figure out that they have all they will ever be able to get.

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Select Another Display Name

I disagree. There’s thousands of hours of content in WoW classic that’s no longer available in retail, much of which many current players have not experienced.

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drew who

I saw an interesting idea that allows you to clone your vanilla server character onto a Burning crusade server , this would allow you to play both the vanilla and Burning Crusade side by side with the same character .

Personally I would be against progression servers unless they move forward with the idea of the “pristine servers” that keep the original ruleset and difficulty of vanilla . To me hopefully that would mean removing flying mounts and substituting them with NPC mounts to allow people to reach the areas in the game that can be only reached through flight .

I loved flying mounts at first but then I realised it detracted from the experience and flying to an area was quite bland compared to riding there