Elder Scrolls Blades releases fresh early access trailer and patch

    
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The Elder Scrolls: Blades is having a bit of a rough release, what with the endless string of criticism over its business model and all. This week, Bethsoft dropped the gates of beta and pushed into early access, meaning everyone is now entitled to play – you don’t even need a Bethesda.net account anymore.

Alongside this release comes a new early access trailer and the latest patch, which tweaked navigation controls, balanced enchantments, adjusted quest experience, added new jobs (“collecting Lumber, Limestone, Marble, Fabric, Seeds, Dye, and Crystals”), and fixed a slew of bugs.

Redditors are still reporting plenty of bugs remaining, however, and there are multiple threads grumbling about the microtransaction chests and timegating on some content. The ratio on the YouTube video isn’t great either.

Source: Press release, patch notes, Reddit

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jimthomasUS
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jimthomasUS

A fun (for mobile) nice looking game.

With expensive lootboxes and timers on chests. Sorry Bethesda, your industrial psychologists are too clever for me. This one is a pass.

Pale Unicorn
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Pale Unicorn

The gameplay is pretty repetitive and monetization is horrible. Hope it will get better with time.

Reader
Nate Woodard

Hah. On IOS, I never got past the opening encounter. It kept bugging out on me giving me a communication error or something and I just gave up.

Reader
Kickstarter Donor
Greaterdivinity

Redditors are still reporting plenty of bugs remaining

Would it be a Bethesda game if there weren’t?

Also, the monetization is hot-garbage. It’s a solid enough experience based on my few hours of play a few weeks back, but the monetization sucks to the point where I just dropped the game rather than try to deal with that nonsense.

Reader
Bannex

My experience as well. I can appreciate the game design but boy do those chests flat out suck

Pepperzine
Reader
Pepperzine

The monetization kills this game. Bethesda really must have given up on their reputation.

latorn
Reader
Kickstarter Donor
latorn

I was really into this game for a few days, but the repetitive nature of it, topped with a few other issues really killed it for me.

Still, it’s definitely fun at the start for a free game! Maybe I’ll hop back into it more when the datamined multiplayer and guilds are introduced.