World of Warcraft’s Rise of Azshara is finally launching on June 25

    
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Move over, WoW Classic – it’s live World of Warcraft’s time to shine, or it will be next week, that is, when the long-awaited Rise of Azshara finally launched for the production servers. We’ve been waiting for this patch ever since it was first announced at BlizzCon last November. Update 8.2 is currently on the PTR, launching for everyone next week.

“The Queen of Tides’ return is imminent! Rise of Azshara, the next major Battle for Azeroth content update goes live June 25 and is packed with many new features, including the addition of Essences to the Heart of Azeroth system; two new zones to explore, Nazjatar and Mechagon; Heritage Armor for tauren and gnomes; new Benthic gear; a raid that takes players into the depths of Azshara’s Eternal Palace; and much more.”

Further reading:

Source: Blizzard. Thanks, Rick!
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terminallynerdy

I truly wish I could care about this, but I just dont. WoW isnt interesting to me anymore. Classic will be fun with my wife but I have no idea how long I will want to play as I am not a raider nor “hardcore” person. I am much more of a game jumper flipping from game to game and character to character lol

xpsync
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xpsync

I’ve been both and deep diving an mmorpg is the only way to go.

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Don Nascimento

Thanks! I was waiting with bated breath how much you care about current WoW and what your classic and other future MMO plans are.

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Jeremy Barnes

Don’t care. FFXIV xpac on the 28th.

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rosieposie

There’s a staggering lack of excitement and sense of apathy surrounding this patch. I hope it does badly enough to bring about the end of Ion’s reign, because it has been an abject failure.

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Randy Savage

Ion is just the public face. He doesn’t direct the game as much as he tries to sell the direction the company has decided on. He’s like Vladimir Putin. He’s just the figure head for Mother Blizzard’s hegemonic oligarchy. The best we can hope for at this point is some good ole perestroika.

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Sarah Cushaway

Meh. I’ve decided I’m pretty much done with “modern” WoW. I’ll probably tool around in Classic a bit buuut I think I’m finally at the point where, aside from the said tooling around in various older games now and then, I’m done with MMOs until something truly different shows up and isn’t a PW2 PVP crapfest/gankfest

xpsync
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xpsync

For the first time ever i’m very much into wow retail, starting fresh on an rp server was something i never expected to click, i only re-subbed for classic. (Which was only a 2.9 gig download, that was huge back then now seems laughable small. lol)

Mordyjuice
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Mordyjuice

Which tank is stronger and more stable with it’s health bar Death Knight or Demon Hunter?

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Randy Savage

Death Knight by a mile. It’s probably the best tank in the game and has been for quite some time. Demon Hunters were better in Legion but they got gutted. They’re getting a buff in 8.2 but it’s not enough to make them viable tanks again.

kothoses
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kothoses

its been Deathknight in terms of sheer beefy tankyness for about 4 years now and it doesnt look like Blizzard is in any rush to change that element of DK play.

Paladin if you can hit the skillcap required is also really strong and stable, but its lower base health means it has less room for mistake (its more reliant on active mitigation than the other tanks)

DH is very strong these days though too and is much more speedy and mobile than the DK. DK is very strong but it is slower than all the other tanks at getting around.

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Randy Savage

Even with the DK being the slowest tank, it still is the go-to tank for Mythic Plus speed runs. The only thing the DH has is mobility. It doesn’t have the mitigation compared to other tanks. You’re much better off being a Monk than a DH. Hell, any tank is better right now. They gutted Vengeance after Legion and Azerite traits didn’t fix it like they promised.

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Sarah Cushaway

I had fun in Legion with DH but yeah, they got gutted in BFA…along with most other classes.

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Daniel Reasor

Which is a shame, because sounding off with “It’s Britney, b!tch” in a loud and thunderous Illidan Stormrage voice when casting Infernal Strike on my lovely Blood Elf Vengeance tank was some of the most entertaining gameplay WoW had given me in years.

kothoses
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kothoses

Everyone who said this is Blizzards standard MO is correct. This is historically a very standard thing for Blizzard to do, they will hold off a big content drop or announcement to try and take momentum away from any competitor that they perceive might impact their numbers.

Look at the timing of the LK release date announcement and compare it to when Warhammer online launched for probably the earliest example of this.

SWTORs launch was met with the return a friend campaign where lapsed subscribers could get invites back and at the time included a level boost

Guild wars 2 was put up against Mists of Pandarias pre-patch

FFXIV’s Realm Reborn launch was put up against the Siege of Ogrimar raid

There was a time, way back in wows strongest days where such tactics could literally kill another game stone dead, even beyond the MMO sphere other companies avoided blizzards launch windows for PC games.

This was only encouraged by competitors whose products were front loaded and not designed for the content locust consumption of ther offering

In a strange quirk of history, it seems FFXIV may have actually been the first to break this tactic, and I think a large part of that comes down to the way the game is designed to be played in bursts of a few weeks at a time, or as a main game. It took a lot of cues from TBC and LK and made them its own.

This coincided with one of the biggest and most notable content droughts of wows history. wow players got SOO however they then got NOTHING else for nearly a year and a half.

XIV launched to a lot of good will for its approach to fixing the issues in 1.0 however it too was very content anemic at its end game, and the leveling experience was at the time a rather taxing and stubbornly irksome experience, which alternated between crossing entire continents only for one very needy character to use a long distance communication device to ask you to cross the same distance back so she can tell you something….. and the company of heroes chain.

Yet despite this and a battle system which at the time could kindly described as a slower more ponderous system, XIV gained momentum at a time when wow decided to cash in on its customers good will and FOMO.

Now fast forward to this point in time by no means am I saying FFXIV is the wow killer that was promised to us since 2011 but even with a content patch featuring one of the last well established big bads wow has, with a huge amount of content, arguably one of the biggest patches they have done, with all the fixed and new stuff to do, I see more hype and interest for XIV and even the recently released Elswyr for ESO than I do for WoW.

I have often heard it said that the only thing that could kill WoW was either a sequel or Blizzards apathy. Now this is an overstatement and oversimplification, wow will not die soon, and to be honest for the good of what remains of the MMO genre (which has in its self morphed into simply being a feature set for other games) we need to hope wow does not die. But something this time feels different, the changing of the guard, the disappointing Blizzcon, the obvious focus on shareholder attraction rather than player retention and the release of one of their least popular and worst received expansions straight after one of their best has left us in a place where Blizzards big gun no longer has the bullets, they are the old guard, and the new guard has grown up now.

This is where in the past we would have seen them break out something impressive, and rise to the upstarts that are on their lawn. But I am left wondering if they have it in them to do so anymore. Or if they are like a good boxer, reaching the point where they should consider taking on exhibition matches and speaker tours.

I hope not, love it or hate it, WoW is an important beacon for our Genre, I am happy to see the Genre finally maturing into a point where multiple products can co-exist and maintain enough momentum to continue producing content, but WoW will always be the yard stick and the bait for more companies to try and get in on the pie.

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Schlag Sweetleaf

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IronSalamander8 .

BfA is definitely not a favorite expansion for me but after coming back recently at least I’ve been having fun and enjoying demonology, it seems that the scaling issue where I was stuck healing my pet all the time has been tweaked even before I started getting better gear which was my main reason for quitting last year. 8.2 looks solid.

I really want those updated goblin models (which i think are in 8.2.5 last I read) though!

The more I ponder classic the less I want to go back to it. My first real main from pre-BC, my troll priestess, is 110, I’ve had her all these years, and going back just to regrind all that old content, even if I feel classic has some advantages over retail, has little appeal. I may try something different just to play around in classic with friends though.

xpsync
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xpsync

I’m so into my affliction warlock, in a decent group which is more often then not, lots of peeps know how to play now lmao.

Maybe one of the things which turned me off around launch, so many leeroy jenkins, and coming from a precision game play EQ2 content, well… no need to explain.

Anyway in a very good group i’ll top the damage if i get my big rotations out. Overall the content thus far isn’t hard but i can’t deny i’m really enjoying myself.

Oh yea and same, not sure classic will overtake my love for retail atm, got it downloaded so going to test drive it this weekend to find out, either way might be the click or something to tinker with here an there.

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IronSalamander8 .

I was in EQ first, then CoH. WoW always felt like dumbed down EQ from day one anyway. And back then while it looked better than EQ, it looked atrocious compared to CoH. CoH definitely looks dated when playing it today but compared to vanilla WoW? It looks amazing.

There are some things I preferred from Wrath/BC days compared to today, but losing the rest isn’t worth it for me.

xpsync
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xpsync

This is the first time i’ve taken wow seriously (only way i can think of describing it) and switching to a fresh start on an rp server and able to take in the lore, really dig into my class and such, that yea i very much feel EQ/2 (never “really” played eq) there are moments i swear that this “area” was either copied directly or made by EQ developers.

So yea the eq comparison is much deeper than i ever realized before.

I read all over that people want challenge back which makes me laugh my ass off as it was there before in EQ and EQ2, only if they stuck to their guns, they could have been the next big thing but got-a-copy wow and completely go overboard on the stupid easy, and now classic is the answer, an easy version of EQ/2 which now compared to retail seems hard lmao.

I love peoples reactions too classic that they find it this way and that way as in difficult, frustration even, but always end up saying “but i can’t stop playing” because it’s worth it, feels worth it, rewarding even.

When the goal posts never change it is worth it (just like EMU’s) and for me coming into wow at level 1, no coin, no gear, literally starting from scratch my goal post is 120 and the quick leveling seems right for that, but when i lost my ability to cue classic dungeons sucked, so i’m thinking classic may be better than what i’m expecting, or at the minimum a real nice option to have on the side of retail.

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TomTurtle

22:08 of the developer insight, Ion mentions the team is discussing bringing back certain pruned abilities as well as spreading out certain class abilities to the baseline class rather than having a class spec be so focused and not as varied.

Time will tell on that of course, but I do hope they follow through in a meaningful way.

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Wilhelm Arcturus

Two months to unlock flying before Classic shows up. Works for me.