Chronicles of Elyria postpones its unsold land sales with a date still to be determined

    
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Chronicles of Elyria postpones its unsold land sales with a date still to be determined

As you may recall, Chronicles of Elyria touted that it was running a big event recently with its “Settlers of Elyria” event, which came down to selling players unsold land while fencing against NPCs trying to buy the same land. It’s not an “event” in the traditional sense, since the game is in no form of testing whatsoever, but it looks like things still wound up so buggy that the entire event was suspended as the developers struggle to get the purchasing portal back into a working state.

The slow response time for this particular event is attributed to the holidays coming around and a lack of manpower to fix any issues, with players promised that the event will resume when the developers are sure that things are in a working state. Then you can buy more land, although all NPC claims will have been reset (player purchases will still be honored). More accurately, then you can pretend to buy more land, since as we noted the game is currently not in any playable state and thus the land already purchased and yet to be bought is entirely theoretical.

Fan response has been overwhelmingly negative, not for the company’s handling of the errors but for the simple fact that the developers are trying to develop a completely different way of selling this that is more complex and time-limited. Or at least, they will be trying it again, once the site is working again.

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BGZD

oh look its SOTA again and its going to fail like SOTA.. just stop.

Alyn
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Alyn

ROFLMAO?
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styopa

How about “you can sell me land when you have a GAME to sell?”

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P Jones

Damn it that is not how this works. There will be no game unless you buy the land! So buy more lands!

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Dro Gul

Can there actually be human beings out there that will still rush in to buy this non-existent virtual land when the re-open the sale?

I mean actual people with all their facilities intact?

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Solaris

I know many CoE diehards, and even they are saying no more funds. There are people with 20+k invested in this game. I want to see it succeed because the ideas are fantastic and I have a lot of respect for Snipehunter and others on the Dev team. But they keep making stupid tactical errors as a company and it needs to stop.

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laelgon

Assuming the game does actually get made, I can’t imagine the people who have put that much money into it are going to find it to be worth it. I’m also a fan of the idea, but I think it will struggle to find a wide audience, and people will end up having paid thousands to be kings and lords of just a handful of players spread out across a huge map. It’s basically what happened to Life is Feudal, have a huge map so that players can build cities and rule over territory, but there aren’t enough players to really make it live up to the idea.

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PanagiotisLial1

followed your links a bit and went into forums

what caught my eye is this:

https://chroniclesofelyria.com/forum/topic/34488/prealpha

I am all in for crowdfunding if someone plans to make a good game and their game as an idea is good but I think this game is actually worse than SC in selling inexistent things because…there isnt even a pre-alpha for backers.

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Solaris

This. If pre-Elyria doesn’t make it out this year, this project is doomed.

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PanagiotisLial1

Yes most likely and they seem to have funded totally on around 9m which logically should had helped them being into something like late stages of alpha or early of beta but maybe wouldnt had been enough for the full projects development, which raises the question why they had asked so little on kickstarter.

Its a pity cause many of their ideas for a sand mmorpg game seem very nice, but they arent helping themselves nor seem to value that much their backers judging from the forums

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P Jones

Search Walsh Elyria on here. You will find an article where he talks about how confident he is that they can build the game and launch it in it’s entirety with another $3M and that is not going to come from the players but from investors or publishers. Well my guess is that those investors and publishers laughed at him as they knew the game could not be completed from anything close to the money he was asking. So instead he got the players to squeeze out about $8M for his farce.

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PanagiotisLial1

it feels like a loophole in kickstarter that lets projects set very low amount without proof, so they can be sure they cash in

see if a kicstarter doesnt reach the goal set they dont cash in and money returns to backers

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P Jones

Yeah I think in the same article I mention above Walsh says things like how shocked he was that people didn’t know that this was not to fund the whole game and it was just an oversight that it was left off the Kickstarter campaign.
Huge red-flag.

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Solaris

Walsh has stated on record that he was trying to get outside investors and was unable to. It is speculated that this is the reason SBS dropped SpatialOS. When the seed funding didn’t transpire, they could no longer afford the tech.

That said, SpatialOS has yet to have been involved in a hit game. So it was not necessarily a bad move by SBS.

I badly want CoE to succeed but these constant missteps are giving me less hope.

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PanagiotisLial1

I think the only promising game in SpatialOS is Fractured. I also have to agree if they succeeded it brings a lot new things to the table and feels to an extent like Sandbox MUD edition but like you say better for anyone to be cautious

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Solaris

True. I backed Fractured and for a small Dev team they have done an amazing job.

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PanagiotisLial1

A couple of Fractured devs including one the one who uses the name Promitheus were running and gave some good effort on Linkrealms which was the best UO-like I tried but ultimately the original owners werent dedicated into working it so they left to make their own game