With all of our awards, positive and negative, mostly behind us now, I want to reflect on something almost no one talked about at all: the bizarre trainwreck that was Atlas.
I shouldn’t say no one noticed; MOP’s MJ called it early on. In April, she penned a piece diving into the shenanigans of the studio behind Atlas and how poorly the game was developed up to that point. And that was just April – it kind of only went downhill from there, with a population a tenth the size of ARK’s on PC alone.
Atlas was a surprise early access release at the end of 2018/beginning of 2019; devs promised an “MMO On the Grandest Scale” with “up to 40,000 players exploring the same globe simultaneously.” It certainly hasn’t lived up to those claims a year later, and yet it doesn’t seem anyone is too fussed over it. “Grapecard” (my favorite studio portmanteau ever) seems to be skating by and avoiding notice.
What would you say was the biggest MMO clownshow that flew under the radar in 2019?