The Repopulation promises new skills, system revamps, and more in its latest roadmap

    
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Oh, good, I was worried this would be a happy story.

A lot of the progress made in development of The Repopulation is pretty granular: bug fixes here, some greybox builds replaced there, things of that sort. For those who would rather get a bigger picture of what’s to come, the developers have shared an updated roadmap of what tasks are next.

The vast majority of the post is about what has been done up to this point, but the roadmap promises features like new systems for items, harvesting, crafting, containers, gear basics, housing, and racial specs. There will also be a new ability and skill system, player-run merchants as well as a world auction house, the addition of factions, a Horticulture profession, and a new system for quests and missions.

Players who are following along can get the full list as well as recount what’s been accomplished before at the official site.

MMO players will recall that The Repopulation was Kickstarted twice for around $230,000 and hit Steam early access in 2014, where it’s been ever since, excepting the year it was offline entirely thanks to the HeroEngine dispute that eventually saw Idea Fabrik take it over in 2017.

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