Here’s what to expect from Elder Scrolls Online at QuakeCon 2020


With COVID-19 still raging around the country, Bethesda has turned this year’s QuakeCon into a virtual event running August 7th through August 9th. Do the math: That’s just a week away! And Bethsoft has posted a full schedule of what to expect and when, including panels for all of its core games.

Most notable for our audience is going to be the Elder Scrolls Online Conquering Icereach segment, Pete Hines playing ESO, and the ESO art panel on Sunday. But there are others that’ll be worth a look too, including the voiceover panel featuring Jennifer Hale, the Fallout 76 CAMP showcase, and the ESO Unicef charity programming.

ZeniMax’s Matt Firor will also be on the virtual stage during the introduction event. “Studio Director Matt Firor takes part in the QuakeCon Digital Welcome and talks about the year so far, discusses the Dark Heart of Skyrim, and even shares a new Stonethorn gameplay trailer!” If you can see only one thing, that’s probably the one to peek at.


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Yoshi Senpai

Fix your game ZOS instead of adding a new sparkling emote and mount into a loot crate.

Still have yet to buy Greymoor due to how awful the game runs.


How about you talk about the worst chapter to date, the worst performance to date, and the largest accumulation of live bugs to date. No? Doesn’t fall under the cash shop/lootcrate narrative I guess.


Let’s hope they discuss in detail the performance issues.

Dug From The Earth

like they have done over and over already. lol.

The only thing they could say about performance which would be unexpected and a surprise (just for the fact of them saying it publically) would be

“We have no idea how to fix the problem”
“We arent willing to spend the resources to truly fix it”

Sorta like if Arenanet were to publically state:

“We just dont really care about WvW, and have just been watering it enough to make it look like its not dead”

Most people already are aware, but the public confession would be a nice way to finally put things to rest.


Yeah exactly!
Combine that with the fact, that it adds esentially no new stuff since 3 years and you get the the whole dilema.

In a way the game is already in maintenance mode since then. But because it’s “big” now and let’s the art team publish one chapter a year, we should be satisfied. What a joke.
But don’t forget: the double XP-event for chapter xyz is right around the corner!!! -_-