‘One of the largest PvP battles ever to occur in video game history’ just happened in EVE Online

    
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‘One of the largest PvP battles ever to occur in video game history’ just happened in EVE Online

The biggest clash this week might not have been on the debate stage but rather in a video game. Over 8,806 EVE Online pilots swarmed together for “one of the largest PvP battles ever” this week, with one side seeking to take down a Death Star — er, Keepstar in FWST-8.

In this one battle alone, 5,833 ships were lost, which accounts for 1.6 trillion ISK vaporized. The engagement was the latest escalation of the months-old “World War Bee” that has been raging across the game.

If you want a blow-by-blow account of the battle that brought most computers to their knees, Imperium News live blogged the whole thing from its side.

FWST-8

Source: Fleetcom, Reddit. Thanks Ariadne Invictus!
Update 10/9
CCP has now confirmed the numbers for the Fury at FWST-8 battle, claiming it’s now “the largest PVP battle in video game history.” The studio says 8,825 players participated total with peak concurrency at 6,557, both of which should break its previous records, and so it’s contacting Guinness World Records to get it updated.

“On October 6th, PAPI forces attempted to establish a beachhead Keepstar in Delve, which is situated in Imperium territory. To prevent the Keepstar from being built, the Imperium fought opposing PAPI pilots from 16:00 UTC on October 6th to 06:00 UTC on October 7th (14 hours total). Within those action-packed hours, 6,746 total ships were destroyed (362 of which were capital-class), 8,825 players with 11,258 characters from 114 different alliances participated in the battle, a total of 1.443 trillion ISK (or $18,712) was lost, and ultimately, PAPI’s Keepstar was destroyed. After the dust settled, both sides flew away with successes: Imperium was able to keep PAPI from further invading its territory by destroying the Keepstar, and PAPI was able to thin Imperium’s defenses by eliminating many high-value ships.”

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Richard de Leon III

All I want to know is if Goonswarm has been eradicated. Ive hated them in all the mmos they played, goddamn bullies the lot of them.

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Rndomuser

Yea, I’ve read about it and seen some videos. The performance was pretty bad for most people but still playable. Pretty impressive for the old engine they use.

On the opposite side of things, I also played latest build of Camelot Unchained beta today, ran around empty areas (there were perhaps 20 other people logged into server, I did not see them, I just seen the player counter), saw my FPS drop to less than 30 when looking at trees outside of castle, made few screenshots and stopped playing it. Good luck to people who still believe this game may even approach 1/8 of same amount of live players as this EVE battle did while still being playable, at least from client performance point of view ;-)

Ezo
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Ezo

That was an intense battle. I was there for the first 11 hours defending the station. The enemy sent waves and waves of ships to suicide on the station and eventually killed it.

It was a staging beachhead for our invasion into our enemy’s homelands. If they didn’t kill that space station then the war would basically be lost for them.

Of the 1.7 tril cost, 1.4 was the attackers losses. But the attackers are notoriously wealthy and can afford to have massive losses if their objective is complete. A luxury we do not have.

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2Ton Gamer

This is one of those games that just amazes me, but I’ll never play it, but much respect to those who do.

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treehuggerhannah

Same. I wouldn’t play this game but I love reading about it.

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Bryan Turner

The prequel that skirmish that set all this off to begin with.

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Bryan Turner

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Bryan Turner

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Bryan Turner