EverQuest marks its 22nd anniversary with events, producer’s letter

    
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Still struggling.

Wake up sheeple! If you thought today was going to be a normal, ordinary day — you’re dead wrong! It’s the 22nd anniversary of the majestic EverQuest! Which means that everything we write today will end with an exclamation point!

OK, no, my editor told me we are definitely not doing that — but we will point you toward the festivities over in EverQuestLand. All players are getting a 50% experience bump for the rest of the month, plus subscribers will get a goblet of adventure, an insanely tall fez hat, and a hero’s forge unlock. There are also a couple of new quests and a new mission to go through.

To top things off, EverQuest Producer Jenn Chan posted a letter for this momentous occasion. She did give one hint of what’s to come for the game: “Last year we switched up the previous release cadence of our TLPs for the launches of Aradune and Rizlona. We have decided to shift our launch window again this year, and we will be merging an additional server. Keep an eye out on the news and announcements forum for more information in the coming months.” She also mentions the team has expanded its ranks.

“I’m excited to share that we’ve hired several more designers and engineers to once again fill the ranks of the Faceless Ones. While you may have already seen the work of a few the others are deep in training learning the ins and outs of our code and the wends and ways of our stories. I can’t wait for you to see the fruits of their labor. Stay tuned, there are more things on the horizon. If you are interested in joining the Faceless Ones, please be sure to check out our eldritch links, we’re looking for heroic and creative souls to join our ranks.”

Source: EverQuest, #2
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squid

Glad they didn’t announce new TLPs, because I’d totally play one in spite of my vow to never again play through Classic/Kunark/Velious.

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Sevenwinds

Ah come on in. The water is fine.

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Sleepy

When I think back to what it was like – no minimap, no compass unless you trained it up, pitch black nights, mobs that never stopped chasing you and that you couldn’t outrun, having to dig quests out of conversations with NPCs, it was insane stuff.

Loved every minute of it, but it would be condemned as fundamentally broken if it were released now.

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Brian Barrett

My son is just about the age I was when I started playing EQ just after Kunark launched. Will be fun to play such a defining game with him on a legit live server all these years later.

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Sevenwinds

Having a lot of fun on Aradune. Community seems helpful and plenty of people still at low levels to group up with. I don’t know about the Live servers.

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Ardra Diva

worth playing again just for the druid’s Charm Animal spell