Today, we don’t want to talk about whether you prefer tab-targeting gameplay or action combat. It’s not important if you prefer harder fights or easier ones, and it’s really a tangent if you want to talk about the ideal kinds of content you should be fighting through. No, today we’re just asking you how important an MMO’s combat is to you in general, no matter your stance is on the various ways that MMOs allow you to inflict pain and misery on your targets of choice.
Let’s face it, if you passionately refuse to play a game because it lacks action combat, that indicates that the combat is pretty important to you to begin with. If you want to play a game because it offers your preferred difficulty of encounters? Same deal. The question is just how important the combat is to you. Is it one of the most important parts of the game to you? An important element that can be overridden by other design elements? Or is combat pretty secondary to your enjoyment of a title?