Nightingale teases storage and crafting QOL plans as players build away and reviews sit at ‘mixed’

    
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A week into its early access launch, Nightingale studio Inflexion has very briefly addressed the community on how the rollout went – and what’s next for the game.

“As you may have seen us discuss recently, we have several big and small updates that we’re working on right now. The most significant of which is the implementation of an offline mode,” the Tencent-owned team writes. “Additionally, we have some much-requested quality-of-life improvements in development, the most notable of which include craft from storage and queued crafting.”

The bulk of the memo actually focuses on showcasing player houses – admittedly the most compelling part of the game right now. To wit:

So pretty.

The game’s been charging along on Steam; as we type this, it saw a peak of just under 50,000 players, about half that peak in the last day. It’s sitting in just “mixed” reviews right now, which is pretty much on par with our own take; of the most helpful critical reviews, most focus on needed QOL for crafting and polish.

And on the Nightingale Reddit, there’s no deafening roar, but it’s not doom and gloom either; the more interesting threads compare the game to Enshrouded (favorably), show off more houses (again, understandably), and wish for better building tools.

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