Marvel Heroes: Out with the omega system, in with the infinity system

    
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Gazillion Lead Systems Designer TheArtofRawr is back with another Marvel Heroes design blog this weekend. Previously he’s discussed hero powers and item updates, but this one is on the infinity system, and all of them part of a massive simplification do-over for the game’s skill system.

If you ever waded through the old omega system, you’ll probably agree with TheArtofRawr that it was a “veritable beehive of paths, encompassing ~170 nodes across 14 pages,leading to analysis paralysis.” The infinity system is going to fix all that with a streamlined UI that presents itself to the player once he or she has a character at level 60 and can slot infinity gems according to your playstyle. Easy peasy.

What if you already have enough omega points to knit capes for a fleet of superheroes? Don’t worry; Gazillion will convert them accordingly. Check out the whole plan on the official site, and let us know whether you think the infinity system is going to be an improvement.

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