Betawatch: Moonlight Blade is defying gravity (November 24, 2017)
For those of us in this part of the world, this has been a quiet week of little news, because, well... Thanksgiving. (That is,...
Project Genom completes its work on Avalon’s biomes
Project Genom continues to brew in alpha, taking form and shape but still a ways away from the vision that the developers have for...
The Black Death adds co-op housing, teases female model
When there's a virulent plague on the loose, the best course of action is to find some of your best friends and ask if...
Albion Online begins testing iOS client
Even with its launch on PCs earlier this year, Albion Online's true potential as a cross-platform MMORPG has yet to be fulfilled. The next...
Star Citizen opens up alpha 3.0 on the PTU to a ton of new testers
This week's Star Citizen Around the Verse doesn't pull any punches: Indeed, it heralds the expansion of 3.0 testing to several more tiers of...
Camelot Unchained gives thanks for you
Due to the truncated holiday week, the Camelot Unchained team didn't have as much time to get work done. Still, there was progress made...
Shroud of the Avatar elaborates on Release 48 changes
If you missed it, Shroud of the Avatar pushed out its November update pretty early this month due to the Thanksgiving holiday (an action...
Soak up these Moonlight Blade videos from G-Star
Wait, which one is Moonlight Blade? Oh, it's the one where gravity doesn't appear to exist for special individuals who flit through the air...
Sea of Thieves expands technical alpha pool, talks Xbox One X optimizations
Sea of Thieves is planning to go out with a bang in 2017 as it expands its technical alpha pool for one final, massive...
Just Survive gives players a choice of maps, hands out free reward crates
Just Survive, the H1Z1 castoff that is looking to... just survive, made a bold play this week with a significant update to some of...
Crowfall takes players on a journey… to squash bugs
The latest Crowfall Q&A video changes tack about halfway through. For the first half, lead designer Thomas Blair and executive producer Gordon Walton helpfully...
Dauntless tosses in a war pike and improves combat
If you are going to make a living out of taking down oversized beasties, you are going to need some serious tools to do...
Pantheon shows off the process of making a city with its latest video
If you wanted to catch the newest Pantheon: Rise of the Fallen stream live, we're sorry to inform you that you're too late. It...
Ship of Heroes resurrects the crowd controller playstyle
Do you miss playing your Controller in City of Heroes? One of that game's spiritual successors wants to resurrect the concept of a mez-happy...
City of Titans vows ‘no lockboxes’ for its business model
You might have missed the riots in the streets over lockboxes these past few months, but we assure you, the controversy is very real....
Chronicles of Elyria lays out one of its servers’ history in an animated video
If your favorite part of the Lord of the Rings films was the exposition-heavy introduction, then Chronicles of Elyria has a treat for you...
Life is Feudal’s soft launch is off to a shaky start
You might want to consider holding off on jumping in with both feet to Life is Feudal for a little while, at least. The...
Magic: The Gathering Arena sets closed beta for December 4
Magic: The Gathering Arena's alpha development is apparently going well, as according to a new dev blog and press release today, Wizards of the...
H1Z1’s latest patch adds a new insta-respawn map and new dailies
Daybreak has big plans for H1Z1 -- that's the game formerly known as H1Z1: King of the Kill, you'll recall, as it was rebranded...
Saga of Lucimia says it’s turned down two publishers to avoid going free-to-play
It's a good time to pile on predatory cash-shop models, especially if you've got a better one, and in-development hardcore MMORPG sandbox Saga of Lucimia...