Perfect Ten: Ten MMOs still going after ten years
It struck me, very recently, that a decade is a long time for MMOs.
If we're going to count Ultima Online as the first proper...
Chaos Theory: Reaping the Whirlwind in The Secret World’s Issue #11
To spoil or not to spoil; that is the question. When it comes to The Secret World, that's a very serious question indeed! As much...
Flameseeker Chronicles: Unpacking Guild Wars 2’s beta drop RNG
Never before have I seen Guild Wars 2's Dry Top and the Silverwastes hive with such activity as we've seen this week. In case...
Global Chat: What happens to original MMOs when they get sequels?
Telwyn at GamingSF asks a question that I've contemplated from time to time: When an MMO gets a sequel, what happens to the original...
Hyperspace Beacon: SWTOR’s 12x XP leveling guide and Ziost’s finale
Happy Revenge of the Fifth! Because this column comes out on Tuesday, I'm a wee bit behind on wishing you a happy Star Wars...
Wisdom of Nym: Benchmarks and lore for Final Fantasy XIV
Maybe it's just me, but with the steady drip of information that we've gotten about Final Fantasy XIV's first expansion, I find myself sometimes...
EVE Evolved: Seven years of EVE Evolved
When I started writing about EVE Online for Massively back in 2008, the MMO genre was really hitting its stride, and emerging sites like...
Make My MMO: May 2, 2015
This week in MMO crowdfunding news, Pathfinder Online made some noise about the future of its settlements feature. Goblinworks CEO Ryan Dancey also made...
The Game Archaeologist: AOL’s Neverwinter Nights
Here's a question for you: How much do you really, really have to love a game to pay $6 to $8 an hour to...
WRUP: Throw hams at hyenas edition
Folks, do you find yourself with too much ham in your house? If not, go buy some ham, then throw it at some vicious...
Betawatch: May 1st, 2015
So why isn't Pathfinder Online attracting more players? Goblinworks CEO Ryan Dancey apparently feels that it's a matter of the game's fans not stumping...
An aircraft spotter’s guide to GTA Online, part one
I love airplanes. I love the Grand Theft Auto series. A big reason I love the Grand Theft Auto series is its airplanes, and...
Massively Overthinking: Are boutique MMOs the future?
This week's Massively Overthinking question comes to us from Kickstarter donor Taemys, who just so happens to be a guildie of mine. He's clever,...
Perfect Ten: How to find the right MMO for you
A common question that I see posited around forums and Reddit is, "What MMO should I play?" If there is a more loaded question...
Working As Intended: Ten lessons I learned from classic Guild Wars
Guild Wars -- the first Guild Wars -- celebrates its 10th birthday this week alongside several of my characters who are equally old. I originally...
Jukebox Heroes: Mists of Pandaria’s soundtrack
I've always had mixed feelings about Western games putting out Asian-themed expansions and conjuring up a soundtrack to match. On one hand, we already...
Hyperspace Beacon: Hands-on with SWTOR’s Rise of the Emperor update
If you read the last Hyperspace Beacon, then you know that BioWare's announcement that Ziost is finally hitting Star Wars: The Old Republic excited...
Wisdom of Nym: How to catch up in Final Fantasy XIV (before Heavensward arrives)
Let's assume you've just recently gotten to the level cap in Final Fantasy XIV and you're ready to start in on catching up to...
EverQuesting: Daybreak expounds on Landmark’s postponed wipe
Some pretty big changes are on their way to Landmark, not the least of which is the final full character wipe and an extensive...
Guild Chat: Guild size and its effect on cohesion
Welcome along to Guild Chat, my cozy corner of the internet in which we can discuss all things guilds, the place where we all...