The Daily Grind: What MMO did you forget was still alive and kicking?
The other day the Ryzom team sent us a tweet that basically told us that the game was still alive and there was stuff...
Massively Overthinking: Problematic faves in MMOs
A while back, a reader suggested that it was impossible for a fan who loves something to recognize its shortcomings, and I was taken...
WoW Factor: Forecasting the future of WoW Classic
It's probably chiefly due to my professional life that I find myself kind of looking forward to the launch of World of Warcraft: Classic...
The Daily Grind: Are you making any special preparations ahead of WoW Classic?
This is it, folks: your last weekend before WoW Classic. It's your last time to prepare yourselves before you dive into the comfortable old...
Vague Patch Notes: How time distorted what ‘hardcore’ means for WoW Classic
There's a contingent of players looking forward to the launch of World of Warcraft: Classic next week that is vocally thrilled about one specific...
YouTuber examines the quit rate for EVE Online CSM members – and why they bail
In the comments of our Daily Grind on voting for MMO player councils earlier this week, Wilhelm of The Ancient Gaming Noob pointed me...
The Daily Grind: What’s your favorite MMO weather effect?
When you first walk into the First in Final Fantasy XIV, you're greeted by the weather of Everlasting Light. While I don't know it...
Perfect Ten: MMOs that flirted with permadeath
This month, Dungeons and Dragons Online will be venturing where many MMORPGs have feared to tread: into the realm of officially supported permadeath. The...
The Daily Grind: What do you do when you hit a wall in an MMO?
It's all about forward momentum. As long as there's a path forward, as long as there's a way to progress, I'm happy. Even if...
Massively OP Podcast Episode 234: ArcheAge’s game changer
Justin and Bree discuss ArcheAge Unchained, WoW Classic, No Man's Sky, DDO, Neverwinter, and Elder Scrolls Online, with mailbag topics on the future of MMOs and the silent majority MMO playerbase.
Choose My Adventure: Rediscovering the simple joy of flight in No Man’s Sky
Boy is it good to be back here.
I'll be honest, not much of what I did while flying around in No Man's Sky was...
Flameseeker Chronicles: What would a mobile Guild Wars 2 look like?
Ever wished Tyria could fit in your pocket? That dream could one day become a reality. A couple of weeks ago, we heard rumblings...
Hands-on: Neverwinter post-Uprising is a mixed bag for newbies and vets
A long time ago, for a few months after it launched, I was an avid Neverwinter player. I loved its visceral combat, and to...
The Daily Grind: Do you vote in MMO player elections?
This week I spent a bit of time perusing the Star Wars Galaxies Legends Discord, where candidates for the player Senate are making stump...
Wisdom of Nym: Final Fantasy XIV’s moving violations
Here's a bit of full disclosure: I still cannot reach the top of Kugane's tower to this day. It's the one jumping puzzle that...
Not So Massively: Comparing looter shooters, from Destiny 2 and Division 2 to Anthem and Warframe
Looter shooters -- online games with shooter gameplay and loot-based progression -- are all the rage these days. But maybe this trend has passed...
The Daily Grind: What’s a neat MMO mechanic that nobody’s trying anymore?
A few weeks back, I was thinking about classic Star Wars Galaxies and the game's training system. While you could gain experience by doing...
MMO Cartographer: Welcome to the Aura Kingdom
For this week's edition of the MMO Cartographer, I have pulled Aura Kingdom out of my magical bag of maps. It is a bright,...
The Daily Grind: What part of older MMOs tends to age the worst?
It feels like whenever people talk about parts of old MMOs that aren't holding up as well, we fall back on the graphics. Some...
Global Chat: What would World of Warcraft 2 look like?
It's a pretty common exercise in our circles to speculate on what a sequel to World of Warcraft would look like. Oh, it'll never,...