superdata 2019 inpost roundup By Bree Royce - March 21, 2019 11:21 AM 0 • World of Warcraft took a tumble in SuperData’s December 2019 revenue rankings • SuperData says the premium games market took a ‘gap year’ in 2019 • SuperData November 2019: Spending rises thanks to mobile, WoW holds steady • SuperData October 2019: League of Legends is back on top as console and PC trend downward • Superdata says in-game spending is down thanks to gamers’ leeriness of monetization schemes • SuperData September 2019: WoW Classic’s surge is over, Fortnite sees worst month since 2017 • SuperData August 2019: WoW Classic drives a massive subscription surge • SuperData July 2019: Fortnite, League of Legends tumble as GTAO surges • SuperData June 2019: WoW’s back in the top 10 as Overwatch players have spent $1B on in-game content • SuperData May 2019: Overwatch returns to the top 10 as battle royales duke it out • SuperData April 2019: WoW and Apex Legends depart the revenue rankings, Hearthstone re-enters • SuperData March 2019: The Division 2’s strong entry and the dominance of battle royale • Superdata February 2019: EA’s Apex Legends and Anthem crushed it as Blizzard fumbled • SuperData January 2019: Digital gaming revenue is down across the board as Fortnite has ‘increasingly lumpy revenue profile’ • SuperData December 2018: World of Warcraft returns to the rankings, Fortnite takes the year • 2018 was the year of Fortnite and free-to-play games, according to Superdata research
• SuperData June 2019: WoW’s back in the top 10 as Overwatch players have spent $1B on in-game content
• SuperData January 2019: Digital gaming revenue is down across the board as Fortnite has ‘increasingly lumpy revenue profile’