SuperData December 2018: World of Warcraft returns to the rankings, Fortnite takes the year

    
14
Baaaaad writing.

Back in December, hearts skipped beats over the realization that not a single Blizzard game made it into SuperData’s top global revenue rankings for gaming in the month of November. It came at a remarkably bad time for Activision-Blizzard, that’s for sure, and much ink was spilled over what it portended for the future.

Fortunately for Blizzard, it had a much better December. According to SuperData’s most recent report, both World of Warcraft and Hearthstone are back in the top 10 for PC side. However, both are now marked “West,” and it’s unclear whether that new designation explains their absence last month – or why they’re being marked that way at all since the combination of East and West would result in a higher ranking. (Recall that SuperData went back and forth on this exact issue for many months last year too; at one point WoW East and WoW West were individually in the top 10, suggesting that SuperData does generally have access to those data.)

In any case, the true winner of December was Fortnite, which rocketed to the top slot on console (up four places) and third slot on PC (up one place) to finish out the year as king of video games. “Fortnite had its highest grossing month to date, while PUBG sold 2.75 million units across console and PC,” says the analysis firm.

Notably, Overwatch hasn’t returned to the listing, Red Dead Redemption 2 slipped from first to fifth place on the console side, and Fallout 76 has vanished entirely.

Here’s all of 2018 together now:

Source: SuperData

14
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Wilhelm Arcturus

The fact that Fantasy Westward Journey Online II also disappeared in November and then returned in December at least implies that SuperData didn’t get the numbers in time for both that and WoW for November. If both carry on as before over the next few month, it was probably that and not some huge drop in WoW subs.

Reader
Venomlicious

World of Warcraft only made it back because they suckered people into the blue fox mount. If i were to bet its west buys tokens for cash and east use gold to buy them. If you split the 2 the negative does not count against the west.

Serrenity
Reader
Kickstarter Donor
Serrenity

That seems like an improbable amount of work to do nothing more than manipulate a ranking that doesn’t directly impact revenue.

Reader
Bannex

If a mount is what put them on the list then pc gaming is worse off than I think anybody imagined…

Reader
PanagiotisLial1

Is dungeon fighters online really that high? Sure its fun for 30-60 mins per day but I wouldnt think it scale this high

semugh
Reader
semugh

because it has a tried and simple golden axe-like interface.
MMOs got ridiculously convoluted lately. That’s why there’s only 1 in there.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Paragon Lost

Convoluted? They’ve gotten ridiculously simple if you’re talking about mmorpgs. Which you must be since you mentioned that it was the only one on the chart. (World of Warcraft). All of them on the chart as an aside are MMOs.

MMORPGS are far from the intricate creations that they once were, the depth, immersion and vast variety of activities that one could do in an mmorpg are simply just not really there anymore. Or convoluted as you might refer to it. Now a days MMORPGS are simply more likely to be designed by people who should at best be designing “other” MMO’s and not the mmorpg genre of gaming.

Reader
Anstalt

Just remember that SuperData only collect data on about 500 games across all platforms, and that data is volunteered (rather than mined) so it may not be accurate.

So, all you can really say is that the data volunteered by Dungeon Fighters Online suggests it earnt more than World of Warcraft (West), but its impossible to know whether it is actually true or not.

This is why SuperData is garbage. Don’t believe a damn thing they say. If in doubt, go read the fine print on their website (where they admit they only collect data on a tiny fraction of the games market) or get in contact with them yourself (I did this to challenge them on their inability to categorize games properly. I got a response that said whilst they knew they were getting it wrong, they were forced to get it wrong because investors preferred it this way. From an investors point of view, MMO is the same as online, they don’t see the distinction).

The only good thing SuperData has is a good PR team. They’re ability to get news sites to write about their garbage reports is top notch, which in turn helps them sell the actual reports to investors.

Reader
rafael12104

Launch bubbles have disappeared and now we see a more accurate reflection IMO.

Battlefield V, nowhere to be seen. This is significant as the Battlefield IP usually sustains a top 10 ranking for quite a while.

OW wasn’t just a victim of new product hype. It is down, now the question becomes how to refresh it to bring it back up to par.

Fallout 76 is no surprise, the question is how far did it drop and is it time for desperate measures.

The saving grace for Acti? CoD: Black Ops III. And what did Acti do in response? Add more monetization to the game. Heh. It’s so sad it’s funny. Imagine what where Acti would be if CoD had leveled off and then dropped. Heh.

Reader
Loyal Patron
Patreon Donor
Armsbend

The NPD had BF5 sales at number 5 for December. Still a major bomb.

December 2018 NPD: Nintendo Switch dominates PlayStation 4 and Xbox One

Reader
Sorenthaz

OW wasn’t just a victim of new product hype. It is down, now the question becomes how to refresh it to bring it back up to par.

They need to do more for it imo. They were way too quick to basically hit a relaxed pace of releases with a lot of it revolving around temporary seasonal events every 2-3 months with new lockbox cosmetics. Then they do maybe 2-3 new heroes a year in a game that decided to revolve around heroes with specifically tailored abilities/kits. They seem to be taking too long to really bring anything out that’s substantial, and at the end of the day they’re not really doing anything that adds a new experience or improves the current formula. It doesn’t feel like they’re trying to push boundaries, they’re just playing safe and relying heavily on OWL to get $$$.

Reader
rafael12104

Exactly. Heroes aren’t enough. And OWL isn’t Dota.

Reader
Schmidt.Capela

That this happened shortly after ActivisionBlizzard cost cutting made the news is truly ironic.

Reader
rafael12104

Lol! It sure did. Heh.