SuperData May 2019: Overwatch returns to the top 10 as battle royales duke it out

    
7

We’re nearing the end of June, and you know what that means: It’s time for SuperData to peek back at the global revenue for video games from May.

On the PC side, not all that much has changed since April, save a shuffle at the bottom as Dota 2 and Overwatch return to the list and CSGO, Sekiro, and Hearthstone drop off. On console, Fortnite is once again king: It’s dethroned everyone to take the top spot. The Division 2 is still hanging in there on both lists as well.

Fortnite gets a boost from Season 9 but is still far off from its peak,” SuperData says. “Fortnite made $203 million across console, PC and mobile, up significantly from April but down 38% from May 2018. Console continues to contribute the largest share of players and revenue.” And while PUBG doesn’t make the top 10s, the analysts say the game still “quietly continues to sell millions of units,” an estimated “4.7 million digital units across PC and console year-to-date through May, maintaining its position as one of the best selling shooter titles on any platform despite losing much of the spotlight to EA’s Apex Legends and Fortnite.”

Meanwhile, as for the market as a whole:

“Consumers spent $8.7 billion digitally on games across console, PC and mobile in May, down 4% from the same month last year. This was driven by a 6% decline in Mobile, which continues to be a larger contributor than console and PC combined. The drop off in Fortnite also continues to drag both console and PC.”

Here’s all of SuperData’s 2019 reports so far:

Source: SuperData

7
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
rafael12104

Interesting. But… meh. SuperData makes bank on these lagging indicators. Of more relevance, I think forecasts and measuring how accurate they are. As an investor that would be much more valuable than what happened last quarter.

For example, from a layman’s point of view and a frequent user of Twitch, Fortnite is continuing to lose viewers, Ninja is no longer the top streamer, and Fornite is not always the top gaming audience.

Now, such a data point is not definitive or flawless. But IMO, that trend is very relevant to what we may see in the next SuperData report.

Reader
G0dl355

Glad to see Days Gone still holding strong despite urinalists giving it bad reviews for political reasons. It’s good to know the big mainstream sites have lost so much influence.

PurpleCopper
Reader
PurpleCopper

What prompted Overwatch to come back on the list? New update?

Seemed like Overwatch was gone from the list for a very long time.

Reader
G0dl355

Mei thicc shorts

Reader
Robert Mann

I see their lists. I look at my own. It’s a top 10 of the things that most of these games ‘offer’ via the people who play them. I’ll pass. It’s not a very positive list. (There are a very few rare games on this list, usually 1-2 every month, that don’t fit with the guideline here… as if in some struggle to remind developers that single player games are still good.)

*Not that the single player games that make it are the ones I’d wish to see here, but then again I usually look at what is popular in our society and shudder.*

Reader
Rodrigo Dias Costa

This list is not for players. It’s for the publishers and investors. We players mostly despise what makes tons of money, with a few exceptions(remember that a few high spenders are what makes most games generate lots of money. Also lootboxes, gatcha, etc).

Reader
Robert Mann

And… that’s part of the problem. Because so long as those groups see that as their goal, it is a negative (directly) to us players.