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Not So Massively: Why I’m not playing Lost Ark
Back at launch, I played Lost Ark quite heavily for some time, eventually racking up over 100 hours in the game and generally enjoying...
Vitae Aeternum: The uncomfortable truth of New World’s lax monetization
I have a pretty laid back approach to monetization in online games. Bar mandatory subscriptions and a few egregious outliers, I am generally fine...
Vitae Aeternum: A measured response to New World’s 2023 roadmap
When New World released its roadmap for the first half of 2023 a few days back, the initial reaction from fans was... not great....
Vitae Aeternum: The storm clouds on New World’s horizon
New World has improved considerably since launch. I've had a lot of praise for the changes Amazon has made, and I'm looking forward to...
Vitae Aeternum: Tackling New World’s endgame as a solo player
After nearly a year of stopping to smell the roses, I finally made it to level cap in New World shortly before the launch...
Vitae Aeternum: First impressions of New World’s greatsword and world revamp
We come now to part two of my early impressions of New World's sprawling Brimstone Sands update. Previously in our Vitae Aeternum column, I...
Vitae Aeternum: First impressions of New World’s Brimstone Sands and Nightveil Hallow
It's finally here: New World has launched its fall update, and the Soulwardens of Aeternum now venture into the wastes of Brimstone Sands.
This is...
Vitae Aeternum: The New Secret World
Comparisons between New World and The Secret World have existed pretty much since the earliest teases of NW. It's what put the game on...
Vitae Aeternum: The best solo armor and magical weapons in New World
I now return to bring you the second part of my analysis of weapon and armor choices for the solo player in New World....
Vitae Aeternum: Previewing New World’s Brimstone Sands, leveling revamp, greatsword, and more
New World is gearing up to unleash its largest patch since launch, and members of the press were recently invited to a virtual event...
Vitae Aeternum: The best solo ranged and melee builds in New World
One of the main things that keeps me coming back to New World despite its many rough edges is the fact it's one of...
Vitae Aeternum: The hits and misses of New World’s summer update
Last week saw the release of New World's big summer update, including an extensive music system, the Medleyfaire event, and various endgame tweaks. This...
Vitae Aeternum: New World interview on Summer Medleyfaire, solo play, housing, and more
With the launch of New World's Summer Medleyfaire patch and event this morning, we naturally had questions about the new systems and the future...
Vitae Aeternum: New World’s slow march to redemption
In the rushes of excitement over Lost Ark and End of Dragons, New World seems to have fallen off the radar a bit. As...
Massively Overthinking: How would you fix New World?
Amazon's New World is one of the biggest, most ambitious, and most beautiful MMORPGs the industry has seen in years, and yet since its...
Vitae Aeternum: The rent in New World is too damn high!
The wonderful thing about video games is that they let you experience impossible things that could never happen in the real world. Like buying...
Vitae Aeternum: Explaining New World’s level 30 wall
If you've been paying any amount of attention to New World, you've probably heard of the dreaded "level 30 wall" - the idea that...
Vitae Aeternum: New World’s travel problem is also a storage problem
Today, I'd like to discuss the recent change that increased the experience needed to level crafting in New World: It's terrible, and it should...
Vitae Aeternum: Analyzing New World’s storytelling
I've been wanting to write this column for a while, but it's been a struggle to find the words. I'm never sure of how...
Vitae Aeternum: The cold water splash of New World’s Amrine Excavation and early game dungeon mechanics
Could a single poorly designed dungeon encounter kill a whole-ass MMO for me? I didn't think it was possible, but then I entered the...