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Whatever happened to multiplayer survival RPG Frozen Flame?
Do you remember Frozen Flame? It's OK if you forgot because things have been extremely quiet for the multiplayer survival RPG. Readers will remember...
BitCraft adds aggressive enemies, adjusts settlement mechanics, and eases new player onboarding
With sandbox MMO BitCraft now going through its latest closed alpha phase, it's time to keep eyes on what's changing in the game with...
MMO Week in Review: World of Warcraft will be ‘home’ by Midnight
Most MMO players who thought World of Warcraft should have housing also never expected it to happen, largely because, you know, the devs kept...
The MOP Up: Aion reworks sieges, raids, and world bosses
NCsoft brought a sweeping raft of changes to many group activities in Aion this past week: "We are excited to reveal that we have...
Corepunk updates its website, reopens pre-orders, releases Episode 2, and debuts a new early access trailer
This week was a particularly busy one for the MMOARPG Corepunk, as developer Artificial Core has put its nose to the grindstone to make...
MMO Hype Train: Into the Echo and the wish for a time travel MMO
Are there any MMO projects that you suspect only you remember and care about -- but everyone else has forgotten? I feel that way...
Betawatch: Aloft and Pantheon both eye their early access dates
Early access approaches for both Aloft and Pantheon, although on different dates. Pantheon is hitting early access (and Steam, incidentally) on December 13th, while...
Sci-fi vehicle battler Sand reports a 200K playtest, promises backend improvements
Despite boasting over 200,000 gamers checking out its demo during last month's Steam Next Fest, vehicle battler Sand acknowledged that it's got plenty of...
PSA: Monsters & Memories’ next stress test is Saturday, November 30
Looking for some chunky MMO fun to round out your November gaming? Throwback-styled Monsters & Memories scheduled another afternoon stress test for the curious...
Stars Reach says it ‘heard you loud and clear on graphics improvements’
Last week's Stars Reach trailer captured a lot of attention - so much that studio Playable Worlds decided to focus this week's dev blog...
Star Citizen brings more new ships in latest PTU build and discusses alpha 4.0 server meshing progress
Are you ready to try out some of the latest internet spaceships in Star Citizen regardless of whether they're fully ready to go to...
Star Citizen launches a new multi-stage Save Stanton event to pad the time until alpha 4.0
There's going to be some time between now and when alpha 4.0 arrives to Star Citizen. So what are players supposed to do in...
Nexon Q3 2024: DNF Mobile and MapleStory propel Nexon to record-high revenues
Nexon is celebrating its Q3 2024 financials this week - and we do mean celebrating, as the company claimed "record-breaking quarterly revenue" of ¥135.6B...
Pantheon: Rise of the Fallen launches into early access on December 13 – plus it’s coming to Steam
On December 13th, it will be go time for Pantheon: Rise of the Fallen players who have eagerly awaited the official early access launch...
Monsters & Memories’ creative director streams love for EverCraft Online
Who says that MMO studios and developers only care about their own games and are fiercely territorial? Belaying that mindset is Monsters & Memories'...
Interview: Drakantos discusses multiplayer open world content, monetization, testing, and more
Drakantos is one of those upcoming MMORPGs that looks so familiar while still being distinct. Its got undeniably gorgeous pixel art, a nostalgic retro...
Chrono Odyssey narrows down its launch window to Q4 2025
Kakao is taking baby steps to zoom in on a potential global launch window for its upcoming fantasy MMO Chrono Odyssey. Previously, the studio...
Betawatch: We have Opinions about Brighter Shores’ early access
If you find yourself on Steam saying that you want the RuneScape-iest game the platform has before shaking your head and saying that no,...
MMO sandbox BitCraft is launching its third closed alpha next week
BitCraft's latest letter from the producer heralds another big milestone for the game, as Clockwork Labs is launching closed alpha 3 as of November...
Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October report
This week is when Star Citizen looks back at the work of last October and condenses it into a developer progress report. Regular followers...