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Crowfall

Crowfall lists more stretch goals as KS winds down

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Crowfall's latest Kickstarter update lists out a few more funding milestone updates, which is something of a break with tradition given that ArtCraft was...

Crowfall passes $1.4 million in fundraising, eyes Minotaurs

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In the final hours of Crowfall's Kickstarter campaign, the community and studio are racing to see just how high they can push that final...

Crowfall hits stretch goals for mounts, caravans, and free pack pig

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With only a few days to go, Crowfall is hitting stretch goals left and right in its quest to be one of the best-funded...
Make My MMO

Make My MMO: March 21, 2015

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This week in MMO crowdfunding news, SOE fans banded together and attempted to Kickstart this year's Fan Faire. You might recall that Columbus Nova...

Own, expand, and develop your own piece of Crowfall’s universe

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While most of Crowfall's playable area will be in temporary PvP campaign worlds, there will be a bastion of permanence in individual player housing...

Crowfall promises VR support in exchange for 15,000 backers

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Bet you didn't see this coming. As it ticks down its final Kickstarter campaign week, Crowfall has added a tantalizing stretch goal if the...

Crowfall hires former CCP exec as new community manager

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Crowfall continues to add experienced industry veterans to its team, as ArtCraft announced today that it has hired Valerie Massey to be the new...

Crowfall eyes artifacts and relics as a new stretch goal

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With eight days left in its Kickstarter campaign, Crowfall is pushing hard for last-minute stretch goal milestones. In addition to mounts and caravans if...
This dude, but in motion.

Crowfall details mount mechanics as it clears $1.2 million

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There's no doubt at this point that Crowfall will be funded, but there is some question about how much extra stuff will be in...
Make My MMO

Make My MMO: March 14, 2015

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This week in MMO crowdfunding news, we learned about the Kickstarter for a "MOBA type of combat game" called Descent: Underground. Yes, it's that...

Crowfall walks you through the life of your character

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Today Crowfall treated its fans to a whopper of a dev diary detailing the path of progression that a character will take from a...

Crowfall devs: ‘We see crafters as a full-time playstyle’

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Crowfall's Kickstarter campaign has crossed the 12,000 backer mark and hit yet another stretch goal. This means that the team will be giving an All-Father...
Descent Underground

Star Citizen’s Roberts endorses Crowfall, Descent: Underground

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Star Citizen boss Chris Roberts has taken a moment to endorse a couple of fellow crowdfunded games. He has high praise for Crowfall head...
Crowfall

Crowfall has a ‘few key pieces’ left to explain

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ArtCraft has raised over $1.1 million for Crowfall in 14 days. And that's just on Kickstarter! The project has updated with a new video...
Crowfall

Crowfall is raking in the big bucks

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Crowfall's Kickstarter campaign is little more than a week old, but that hasn't stopped the PvP MMO from racking up 10,000-plus backers and over...

Crowfund: Crowfall easily passes its fundrasing goal

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Call it Crowfund. In only a few short days, Crowfall has passed its $800,000 crowdfunding goal -- and there looks to be no end...

Massively Overthinking: Impressions of Crowfall

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We've got crows on the brain this week since Crowfall launched its Kickstarter. As of this afternoon, the game is just about 100k shy of...

Crowfall is launching a Kickstarter campaign tomorrow

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"Throne war simulator" Crowfall has been tick-tocking its way down a 40-day timer for the last, well, 39 days. Now ArtCraft Entertainment has foreshadowed tomorrow's big...

Yes, you can push people off cliffs in Crowfall

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The folks behind "throne war simulator" MMORPG Crowfall have released two new archetypes today. The first is the Elven Frostweaver, a ranged DPS reminiscent of...

Crowfall thinks you play games to crush… voxels

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Crowfall developer ArtCraft Entertainment has announced today that the game will employ the Voxel Farm technology platform. If that name sounds familiar, it's because Voxel...

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