blogging
Conan Exiles goes on sale for 20% off, recaps its update progress so far
It's been a whirlwind spring for Conan Exiles, with the survival sandbox racking up hundreds of thousands of sales while pumping out updates left...
Kickstarted indie VR MMO OrbusVR plans alpha tests, character customization upgrades
What's up with OrbusVR, the blocky indie VR sandbox that breezed through its quickie Kickstarter to raise $34,000 last month -- 340% of its...
Massively Overthinking: It’s the end of The Secret World as we know it
I think I can speak for most of our staff in saying that in November when Funcom first promised a "major upgrade to both retention and...
State of Decay 2 will launch with three large maps
When it comes to sequels, the general philosophy is to go bigger and better than the original. For the zombie-filled State of Decay 2, this...
Revelation Online spills more details on the Faerie’s Funland in-game themepark
If you're a real-life amusement park junkie as I am, you're probably looking forward to Revelation Online's next patch with interest, even if you...
EVE Fanfest 2017: EVE Valkyrie adds atmospheric flight in Groundrush, coming April 11th
Virtual reality dogfighter EVE: Valkyrie has taken centre stage in the emerging VR landscape, growing from a tech demo developed by some devs at CCP Games...
Marvel Heroes is coming to PlayStation 4 and Xbox One as Marvel Heroes Omega
Remember all those rumors about Marvel Heroes maybe someday coming to console, right down to a screenshot of a possible console UI? It's happening!...
Global Chat: The fallout over Secret World Legends
The fallout over The Secret World's reboot into Secret World Legends has spread far and wide over the MMO blogging community, with many expressing...
Exclusive Interview: Secret World Legends’ story, monetization, membership, Tokyo, and more
Did you get your fill of Secret World Legends answers from the first half of our exclusive interview with Game Director Romain Amiel? Us neither. Luckily, we...
Exclusive Interview: Funcom’s Romain Amiel on Secret World Legends’ combat revamp and more
It is no secret that I am deeply vested The Secret World. It is my favorite game, and I am fortunate enough to get...
Massively Overthinking: Competition vs. community in MMOs
Quantic Foundry, the games research group we've been tracking ever since it posted its original Gamer Motivation Model, has a new piece out this...
Path of Exile may have suffered a user data breach
Path of Exile may have suffered a data breach in March. We say "may" because even Grinding Gear Games isn't entirely sure what was...
League of Legends’ Ghostcrawler on diversity vs. politics in gaming
Don't think politics belong in games? Maybe your problem is a mangled understanding of what politics is. That's the gist of a blog piece...
Ashes of Creation really wants you to grok its node system
We've teased upcoming Ashes of Creation for its "nodes," and apparently Intrepid Studios agrees that they're confusing, as the MMORPG has released a dev...
The Black Death takes ‘drastic action’ to shore up early access
"Back in November 2016, we were seven months into early access, and it was clear to us the game wasn’t in the state we...
Massively Overthinking: The City of Heroes Master X Master debacle
On Tuesday, NCsoft announced that it plans to introduce Statesman, from the long-sunsetted City of Heroes, as a playable character in its MOBA, Master...
CCP’s live-action EVE Online ARG looks like the best thing at this year’s EVE Fanfest
Got your tix for EVE Online's EVE Fanfest 2017? Ready to set aside your in-game enmity and play nice with your fellow gamers for...
Legends of Aria begins focused testing, delays Steam launch
Legends of Aria is shaking things up from the old Shards Online paradigm. In addition to the name change and broader focus, the fantasy...
The Daily Grind: What one thing should MMORPGs do to increase player retention?
Zubon at Kill Ten Rats recently spied a lovely tidbit over on Dr Richard Bartle's blog. Bartle, I shouldn't need to type, is considered...
Massively Overthinking: When social play in MMOs is predatory by design
Blogger Tobold recently wrote a provocative piece on social play in MMOs, as pointed out to us by our dear tipster Sally. In a...