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Neverwinter talks Never Castle’s big baddy

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Who's afraid of the big bad demon? In Neverwinter's latest dev blog, Senior Content Designer John Hopler described the big baddy of Never Castle...
Do you really want to hurt me?

WoW Factor: Is this the time Blizzard’s changes stick?

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Well, folks, I promised you that this week I would talk about my further impressions playing through the Legion alpha. But then I spied...

Massively Overthinking: The new normal of early access MMORPGs

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This week's topic comes from Massively OP reader Zadira. "Daybreak has just passed it two-year anniversary for Landmark, and it still has its early access reward options for...

Valve pours millions of dollars into Counter-Strike e-sports

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There's no doubt that e-sports are starting to get very big, with many of the top tournaments now supporting prize pools in the range of...

Neverwinter enhances its mount system with stables and insignias

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You can always tell when a Neverwinter content release is nigh, as Cryptic will unleash a flurry of dev blogs. The latest? A look...

Battle Bards Episode 69: FFXIV Heavensward

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The Battle Bards are taking an airship back to Eorzea to cover the soundtrack to the first expansion to Final Fantasy XIV, Heavensward. How...

WildStar devs on the Arcterra map, dynamic events, and stew

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So what do you think about WildStar's new upcoming zone, Arcterra, after yesterday's big dev blog about it? Carbine figured that players would have...

Global Chat: What is Daybreak thinking with H1Z1?

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Daybreak's announcement earlier this month that it will be splitting H1Z1 into two games triggered a flood of responses from the MMO blogging community,...

HTC Vive will cost $799 but comes with two controllers and sensors

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There's no getting away from it, VR gaming is going to be an expensive hobby to get into. Between the high system specs required...

6.4 million people propelled The Division’s beta to a new console record

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The Division set a record this weekend for the biggest beta in a new-brand, current-gen console game. Ubisoft told blog readers today that more than...

EVE Evolved: Citadel stats revealed, theorycrafting begins

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EVE Online's Citadel expansion is due to launch this spring, transforming the way many of us play the game through the introduction of player-owned...

The Daily Grind: How do you plot your gameplay in an open-world sandbox?

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Quantic Foundry's series of blog posts in support of its Gamer Motivation Model continue with its most recent piece on open world games, which...
It's like three games for the price of... well, actually, it's two games now.

Massively Overthinking: The Star Citizen money machine

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Massively OP reader Ichi has posed us an interesting question. At the end of 2015, a lot of gamers, including some of our own...

Neverwinter shows off the art of Underdark

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Just because Neverwinter's Underdark takes place underground doesn't mean that it's going to be a bunch of dark generic caves. Cryptic's art team is...

How The Elder Scrolls Online is making grouping less painful

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The Elder Scrolls Online's Thieves Guild DLC will offer benefits to more than your sneaking exploits, says a new dev blog released on the...

The MOP Up: Anarchy Online opens its Reck room (February 14, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

The Daily Grind: Does your age impact your MMO gameplay preferences?

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We've been following gaming research firm Quantic Foundry the past few months as it's been hammering out its Gamer Motivation Model. This week, it...

Massively Overthinking: The best government for an MMO guild

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This week's question comes to us from Das Tal developer Alexander Zacherl, who says his team is in the process of implementing a direct...

The six skills your aspiring rogue will employ in The Elder Scrolls Online’s Thieves Guild DLC

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Enterprising rogues will be pursuing six new skills once The Elder Scrolls Online's Thieves Guild DLC launches next month: Finders Keepers for spotting treasures,...

Neverwinter trade bar store bait-and-switch causes community stir

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Neverwinter's Xbox One community has had to live with the fact that its version of the game would always be lagging behind the PC...

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