An NCsoft studio known primarily for WildStar.
carbine
Massively OP Podcast: Episode 23
Justin and Bree discuss Smed's resignation, Project Gorgon, Guild Wars 2's Tempest, Camelot's tribute, SWTOR's Togrutas, and WildStar's stat overhaul, with a buncha mailbag questions on Marvel Heroes.
Why WildStar needs stat refactoring and which stats are on the way out
WildStar has a major stat rebalancing patch on the way -- in fact, it's so major that it needs a whole new term: stat...
Nexus Telegraph: Rethinking WildStar’s challenges
Back when WildStar first launched, there was a rapid evolution of the general community opinion over challenges. Initially there was excitement over these on-the-spot...
Massively OP Podcast: Episode 22
Justin and Bree discuss Trove's launch, Skyforge's early access, Star Citizen criticism, RaiderZ's sunset, SWTOR's halt to raids, and The Secret World's big grouping push, with mailbag questions on player frustration with WoW's Draenor content drop-off.
One Shots: Blinded with science
Skyforge is becoming a hot property for bored summer gamers looking for something new to explore. Reader Tyler reports in from the recent closed...
The Game Archaeologist: The Sims Online
The Sims Online was one of the odder entrants into the MMO genre, an online iteration of an immensely popular game franchise that promised...
Former WildStar dev Stephan Frost is now WoW’s design producer
WildStar lost a lot of dev talent over the past year, but at least one ex-Carbine staffer has landed on his feet. Former WildStar...
WildStar’s devs spill more on F2P transition
The picture of WildStar's future is slowly starting to emerge from the haze with continuing discussion from Carbine Studios about this fall's business model...
Massively OP Podcast: Episode 20
Justin and Eliot discuss FFXIV's Heavensward expansion, Devilian, WoW's 6.2 patch, Anarchy Online's graphics upgrade, WildStar's fall plans, PlanetSide 2's PS4 launch, and some embargoed goodies.
One Shots: Gazing at potential
Major props to reader John, who somehow managed to finagle screenshots from his PlayStation 4 to bring us this stunning Destiny vista. Back when...
Nexus Telegraph: Why I play WildStar
Back on the old Massively-That-Was, we used to feature a sporadic series called "Why I Play." The idea was for each of the writers...
WildStar begins Chinese beta this August
As WildStar is preparing to make the grand transition to free-to-play in the west this summer, it's simultaneously making in-roads into Asia with an...
Massively Overthinking: Random encounters in MMORPGs
This week's Massively Overthinking question comes to us from Kickstarter donor TheChiHawk, and it's coming from an unusually not-so-massive corner of gamesdom for us:
Are...
Perfect Ten: Weirdly specific quests we keep encountering in MMOs
You know how you wince whenever you think of typing /played into your MMO and realize just how many hours you've given to a...
E3 2015: WildStar is adding much more than F2P this fall
The fact that WildStar is transitioning to a free-to-play model this fall is old news now. Folks have been hashing out their opinions on...
The Daily Grind: What’s the prettiest MMO?
Judging video game eye candy is one of the most subjective activities in our hobby, is it not? Everyone has a different standard (and...
Perfect Ten: MMO terms that have overstayed their welcome
My original plan for this week - during the few moments that I was capable of coherent speech rather than just babbling about the...
Massively OP Podcast: Episode 18
Justin and Bree discuss Marvel Heroes, WildStar, Elder Scrolls Online's console launch, SWTOR's new expansion, WoW's flight fiasco, Cabal II, failed Kickstarters, plus mailbag questions on gratuitous complexity and Turbine's future.
WildStar is in the Humble E3 Bundle… for non-players
Getting WildStar for only a couple of dollars seems like a pretty solid deal, especially when that means an extra 30 days of game...
Nexus Telegraph: Five reasons I’m over the moon about WildStar’s free-to-play
So how about those anniversary gifts in WildStar, huh? A year ago I was tremendously excited that the early start to the game's launch...