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Wisdom of Nym: The key takeaways from Final Fantasy XIV’s Crossroads live letter
I haven't exactly been shy about mentioning that 2024 has been a terrible year for me, but then I look at the trailer for...
Vitae Aeternum: How to fix New World Aeternum’s endgame with rewards and content relevance
New World is currently enjoying an influx of new players following the Aeternum update, but historically New World's struggle has not been attracting players...
Riot Games promises that it’s still ‘working hard’ on the Riot MMORPG
Back in March, Riot Games decided that its in-development and unnamed MMORPG would need to reset its design direction and go radio silent for...
LOTRO Legendarium: How should LOTRO handle ‘the levels issue?’
Legacy of Morgoth comes out next week for Lord of the Rings Online, and I'm generally excited for it. I wasn't initially, since desert zones aren't...
Design Mockument: Exploring alternatives to the typical MMO trinity
Here's a fun thing for you: I swear that way, way back before the game launched, there were documents from the Guild Wars 2...
Final Fantasy XIV’s Crossroads patch brings new story, raid content, and quality-of-life November 12
Today saw another Live Letter broadcast from Final Fantasy XIV, which was once again all about the MMORPG's first post-Dawntrail content update, Crossroads, along...
New World Aeternum says multiplayer PvE and PvP let you ‘continue your solo experience alone in a crowd’
Earlier this morning, Amazon sent over an interesting press release about New World that included a batch of "most asked" questions with dev answers...
Casually Classic: Looking back at my 20+ year journey in World of Warcraft
When was the first time you ever heard of World of Warcraft? As a fan of the three Warcraft RTS titles, I became aware of...
Vague Patch Notes: Solipsism and what it means for playing MMORPGs
We've been talking for the past couple of Vague Patch Notes columns about the fact that MMOs are, as a genre, defined by having...
Perfect Ten: The 10 types of tanks in MMORPGs
I've been thinking a fair bit about player archetypes lately, and that also means that I've been thinking about the variants within roles. While...
MMO Hype Train: Wayfinder is a genuinely good little RPG – but a missed opportunity to be an MMO
Look at that: I don't always talk a big talk -- sometimes I actually end up playing the game I said I will. Like...
Choose My Adventure: Throne & Liberty’s endgame blends genuine fun with intense social requirements
One could be forgiven for thinking that headline was written by somebody who just discovered MMORPGs can be grindy, but I promise that's not...
Embers Adrift says Digital River has been stiffing it since June, so it’s going temp F2P and heading to Steam
Embers Adrift has some good news bad news - good news for players, but bad news for the studio, which is apparently being screwed...
Hands-on with Lynked Banner of the Spark, an adorable roguelite with base building, crafting, and co-op
I typically gravitate towards intense, heart-pounding, combat games that go in hard and never let up. But every once-in-a-while, a game comes across my...
Path of Exile 2 delays early access to December 6 over account-linking database demons
If you were thinking that Path of Exile 2 was moving very quickly toward its early access on November 15th, you weren't wrong: Just...
Elder Scrolls Online’s U44 arrives to shake up the PvP meta and introduce two new companions
As promised, today is launch day for Elder Scrolls Online's update 44 - at least if you're on PC or Mac - and this...
Albion Online adds new open world objectives, Outlands portals, and content in today’s Horizons patch
Look! Look to the horizons! Do you see? There, rising with the grand golden sun? It's new content arriving to Albion Online! Today players...
Halloween festivities across the MMO world, 2024 edition
It's weird we keep meeting like this every single year a week before October 31st, right? A strange and unusual coincidence, perhaps even a...
Design Mockument: Alternate trinities in MMORPGs and the challenge of other roles
The trinity has been a truism of MMO design now for about as long as it wasn't. I came up during the small times...
Vague Patch Notes: The MMO world you don’t control
Last week in Vague Patch Notes, I attempted to lay out my thesis for what it means when we say MMOs require other people....