Studio known primarily for Star Citizen.
cloud imperium
Star Citizen remarks on outposts and Pyro stations, showcases more new spaceship racetracks
Star Citizen's alpha 3.18 draws ever closer as it angles for a December release, so it would be unsurprising to learn that most of...
Star Citizen answers player questions about cargo in an AMA
Alpha 3.18 of Star Citizen is going all in on being Space FedEx with its big boxy cargo refactor update, and now that players...
Star Citizen’s alpha 3.18 will make space truck explosions a more persistent mess with its cargo refactor
If one of your favorite things to do is go space truckin' in Star Citizen, then you'll want to pay attention to this week's...
Star Citizen outlines work done for CitizenCon, alpha 3.18, and Arena Commander in October dev report
Star Citizen is checking back in once again with its customary monthly development report for October, which by and large focuses on things that...
Star Citizen begins spooling up hype for its next IAE free fly event, talks mission updates with the devs
The Interstellar Aerospace Expo, otherwise known as the big ticket free fly event from Star Citizen, has confirmed a calendar date: Friday, November 18th....
Video montage reminds fans that Star Citizen has been promising ship subsystem features for eight years
The Power Play presentation from Star Citizen's CitizenCon 2022 offered a demonstration of capital ship subsystems like power, gravity, and life support being futzed...
Star Citizen shares progress reports on new underground sprawls and the Gen 12 renderer
The hiatus for Star Citizen's quarterly video series is over this week as the latest episode is live, and this time around the topic...
Star Citizen reiterates anti-bigotry policy in response to toxic fan feedback on rainbow ship paint
Star Citizen developer Cloud Imperium is once again having to tap the sign at its more unruly members of the community. A forum thread...
Star Citizen highlights vehicles, master mode, hull scraping, and the 600i rework
Star Citizen has put out its first post-CitizenCon episode of Star Citizen Live, which means that the devs are talking about some of the...
Massively OP Podcast Episode 393: Saga of the Chronicles of the Ember Shards of Aria
Justin and Bree discuss Halloween in MMOs, Embers Adrift's launch, Star Citizen, World of Warcraft, Star Trek Online, Chronicles of Elyria, and Legends of Aria, with adventures in LOTRO and SWG Legends.
Stick and Rudder: Everything we learned from Star Citizen’s CitizenCon 2022 presentations
I've lost five hours so you don't have to.
This year's CitizenCon event for Star Citizen was definitely something, and while a great deal of...
Supposed Squadron 42 sizzle reel from this year’s CitizenCon starts spreading across the internet
Cloud Imperium has unsurprisingly been making a lot of hay about this weekend's CitizenCon event for Star Citizen and Squadron 42, but it looks...
Star Citizen reels back publication of digital magazine and gives out huggable ships to subscribers
If you prefer to get your Star Citizen information through the Jump Point e-zine, then the latest issue has some bad news. The opening...
Star Citizen talks NPCs and AI, gifts party whales to backers ahead of CitizenCon
NPCs are an important part of making any game feel lived-in and alive, and powering that AI behavior is a big task for Star...
Star Citizen follows up on alpha 3.18 feature developments as the build heads towards a November release
Alpha 3.18 has been the talk of Star Citizen's summer series of Inside Star Citizen videos, but now that Cloud Imperium is wrapping up...
Massively OP Podcast Episode 390: All systems go for MMO launches
Justin and Bree discuss Star Citizen's crowdfunding, Wrath Classic's launch, Dual Universe, Mythic, Ultima Online's 25th birthday, Tibia, and LOTRO Before the Shadow, with adventures in SWG Legends and Truck Simulator, plus a voicemail topic on MMO systems proliferated across the genre.
Star Citizen introduces its new localization team and talks about improving Siege of Orison
Star Citizen has a localization team. That might not sound like anything major on its face, but when one considers that the game has...
Massively Overthinking: The MMO Kickstarters that let us down
MOP's Chris penned a solid piece earlier this week about the fate that has apparently befallen Destiny's Sword, and as I was editing it,...
Vague Patch Notes: The perpetual MMO crowdfunding engine
Do me a favor right now and navigate over to the Star Citizen webpage. It's possible that this has wildly changed in the time...
Star Citizen’s total crowdfunding just hit over half a billion dollars
What can $500M get you? In the case of Star Citizen, more development coals shoveled into the fires of Chris Roberts' vision: The game's...