Official Site:Â Dark Age of Camelot
Studio:Â Broadsword Entertainment/EA (formerly Mythic)
Launch Date:Â October 10, 2001
Genre: Mythological Fantasy RvR Themepark
Business Model:Â Subscription (Cash Shop)
Platform: PC
dark age of camelot
Take a look at some of Dark Age of Camelot’s class changes
Even after all of these years, Dark Age of Camelot still has a few tricks up its sleeves -- and class changes down its...
The Game Archaeologist: Eight launch trailers from classic MMOs
When YouTube first became a thing, I dismissed it as a site that was mostly preoccupied with people talking into cameras in an attempt...
The Game Archaeologist: Dark Age of Camelot
Today, we take a trip to England, but not the England of our timeline. No, this is the England-That-Could-Have-Been, the England of King Arthur,...
The Daily Grind: Have you ever learned about major world news while playing an MMORPG?
Last week when news of Brexit took over the western world, a Star Citizen Redditor made a comment about the weirdness of learning that...
Dark Age of Camelot opens up applications for new Knights
Do you feel like you could be a community leader in Dark Age of Camelot, the kind of person who would volunteer to serve...
The MOP Up: Mark Hamill’s new tour of duty (May 22, 2016)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Perfect Ten: MMORPGs with huge class rosters
After talking with Mark Jacobs the other week about the difficulty of balancing Camelot Unchained's 30 classes, it got my mind thinking of MMOs...
April Fools’ Day around the MMOverse, 2016 edition
Happy April Fools' Day, and remember not to believe anything you read on the internet today! We're stepping outside of our own BuzzFeed-headline prank...
Massively OP Podcast Episode 57: Camelot Unchained’s Mark Jacobs
Justin and Bree are joined by Camelot Unchained's Mark Jacobs to address questions from the Massively OP audience.
The MOP Up: Easter springs upon us (March 27, 2016)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Dark Age of Camelot adds revamped bosses and more guild symbols
When your friends in Dark Age of Camelot want to take a trip to Spindelhalla, do you pretend that your internet connection has died?...
Working As Intended: The fate of the MMORPG genre
I don't think I'm exaggerating to say that this past weekend was a strange one in the MMORPG community, when gamers across the wide expanse...
Perfect Ten: What you need to know before you play an older MMORPG
I cut my teeth on MMOs with the launch of Final Fantasy XI in America. My roommate in college was interested in the game,...
Massively OP’s MMORPG Valentine’s Day 2016 roundup
If you're one of those gamers who needs goofy real-world holidays in your MMOs, then this weekend is for you, as sappy pink hearts,...
Leaderboard: MMO RvR versus FFA PvP
Last month, we did a little post on MMORPG PvP asking about two-faction PvP and whether it was really suited for all the MMO...
Dark Age of Camelot is coming down hard on cheating
If you're going to play Dark Age of Camelot, here's a bit of friendly advice: Don't cheat. We're not talking about relationships (you shouldn't...
Dark Age of Camelot temporarily disables its housing zones
Ask any homeowner: The biggest headache is having to keep up with all of the things that keep breaking around the house. Broadsword knows...
Perfect Ten: The MMORPGs to watch in 2016
A long time ago on another website far, far away, I held a tradition of kicking off the new year by listing the top...
The MOP Up: A look behind A Realm Reborn (December 27, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Camelot Unchained’s Mark Jacobs on economy, crafting, and Star Wars Galaxies inspiration
In anticipation of the today's livestream, Camelot Unchained boss Mark Jacobs spoke with us about the implementation of crafting and trade in the game...