diablo iv
Not So Massively: Reflections on Blizzard, one year after the Hong Kong fiasco
Almost exactly a year ago, I declared that the Blizzard I loved is dead, in reaction to the Blitzchung/Hearthstone/Hong Kong fiasco.
Twelve months later, that...
Diablo IV devs discuss ‘major changes’ for the game’s skill and talent systems
Hey, remember how Blizzard is still work on Diablo IV? Yeah, one or two other major things in 2020 may have made that slip...
Diablo IV shows off the development of its open world and item progression
It's going to be a while before Diablo IV is in the hands of players, but the team is certainly keeping at work even...
Diablo III adds random elemental power discharges for Season 21
If you're still waiting for Diablo IV, you are still going to be waiting for quite some time. That's just the reality of the...
Vague Patch Notes: BlizzCon’s cancellation might just be for the best
After a lot of time spent expecting this particular announcement, yesterday it was finally confirmed that there will be no BlizzCon 2020. This is...
Rumor: Diablo II is getting a remaster at the end of the year
While many fans are perhaps looking to Diablo IV to save the franchise (aka rehash Diablo II), there are some rumors stirring that Blizzard...
Not So Massively: Comparing online ARPGs, from Wolcen and Diablo to Grim Dawn and Path of Exile
A while back in the Not So Massively column, I did a piece comparing the pros and cons of some of the biggest names...
Diablo IV team dishes on inventory revamp, PC vs. console UI layout, and cannibals
Blizzard's just dropped a "quarterly update" for Diablo 4, the first of apparently more planned blog posts from the team, this one focused on...
Blizzard’s Diablo just picked up a new overseer, and some fans are worried
Well now, the Diablo franchise just got a wee bit more interesting. Prominent Epic and Microsoft developer Rod Fergusson announced last night that he's...
Diablo III’s live team discusses balance and nerfing animation cheesing classes ahead of 2.6.8 update
Gotta say, I was not expecting a Diablo III dev blog this week, or really ever, what with Diablo IV and Diablo Immortal waiting...
Perfect Ten: The best value MMOs in 2020
While there is nothing wrong with dropping some money on a worthy game, many of us are looking to be as frugal as possible...
Not So Massively: Magic: Legends isn’t at all what I expected – it’s better
When we first got word of an MMO in the setting of Magic: The Gathering years ago, a Diablo-style ARPG probably isn't what anyone...
Not So Massively: A wishlist for MMO-adjacent online games in 2020
With the year drawing to a close, my thoughts turn ahead to 2020 and what new gaming experiences it may bring. I am an...
Perfect Ten: The biggest MMO news stories of 2019
When we sit back to look at the biggest headlines of the year, we don't have to look far. These are the stories that...
WoW’s alpaca adoption promo, Hearthstone’s Winter Veil, and Heroes of the Storm’s Deathwing update
Diablo IV isn't the only thing getting big news from Blizzard this week - the studio's busy in most of its other big games...
Blizzard promises ‘deep and rewarding’ itemization in Diablo IV
When you dive through the gates of Hell once more for Diablo IV, you are not going to find the same-old itemization system that...
Editing tags may reveal the identity of a character in the Diablo IV cinematic trailer
It's going to be a long while before we have any sort of release date for Diablo IV or anything more than scraps of...
Diablo III goes on a killstreak with Season 19, now live
With quite a ways to go until Diablo IV hits the scene, Diablo III will need to feed the insatiable hunger for loot piñatas...
Diablo IV’s design team touches on BlizzCon feedback
Undoubtedly, there is a lot of time between now and Diablo IV's launch, whenever that will be. This means that the online ARPG is...
Blizzard says it’s listening to Diablo 4 feedback on items and stats
If you're grumpy about the way Diablo IV's items and stat system was shaping up, you're apparently not alone - and there are enough...