diablo iv
Blizzard’s Diablo just picked up a new overseer, and some fans are worried
Well now, the Diablo franchise just got a wee bit more interesting. Prominent Epic and Microsoft developer Rod Fergusson announced last night that he's...
Diablo III’s live team discusses balance and nerfing animation cheesing classes ahead of 2.6.8 update
Gotta say, I was not expecting a Diablo III dev blog this week, or really ever, what with Diablo IV and Diablo Immortal waiting...
Perfect Ten: The best value MMOs in 2020
While there is nothing wrong with dropping some money on a worthy game, many of us are looking to be as frugal as possible...
Not So Massively: Magic: Legends isn’t at all what I expected – it’s better
When we first got word of an MMO in the setting of Magic: The Gathering years ago, a Diablo-style ARPG probably isn't what anyone...
Not So Massively: A wishlist for MMO-adjacent online games in 2020
With the year drawing to a close, my thoughts turn ahead to 2020 and what new gaming experiences it may bring. I am an...
Perfect Ten: The biggest MMO news stories of 2019
When we sit back to look at the biggest headlines of the year, we don't have to look far. These are the stories that...
WoW’s alpaca adoption promo, Hearthstone’s Winter Veil, and Heroes of the Storm’s Deathwing update
Diablo IV isn't the only thing getting big news from Blizzard this week - the studio's busy in most of its other big games...
Blizzard promises ‘deep and rewarding’ itemization in Diablo IV
When you dive through the gates of Hell once more for Diablo IV, you are not going to find the same-old itemization system that...
Editing tags may reveal the identity of a character in the Diablo IV cinematic trailer
It's going to be a long while before we have any sort of release date for Diablo IV or anything more than scraps of...
Diablo III goes on a killstreak with Season 19, now live
With quite a ways to go until Diablo IV hits the scene, Diablo III will need to feed the insatiable hunger for loot piñatas...
Diablo IV’s design team touches on BlizzCon feedback
Undoubtedly, there is a lot of time between now and Diablo IV's launch, whenever that will be. This means that the online ARPG is...
Blizzard says it’s listening to Diablo 4 feedback on items and stats
If you're grumpy about the way Diablo IV's items and stat system was shaping up, you're apparently not alone - and there are enough...
Diablo IV opens the Dark Gallery to showcase dark locales of the dark ARPG
Dare you stare into the heart of darkness that is Diablo IV's Dark Gallery? Beware, reader. You can't just look at these pictures. You...
Diablo IV lead developer confirms cosmetic microtransactions will be in the game
So, just how will Blizzard make sweet, sweet money off of Diablo IV? Expansions, surely. A cash shop, apparently. And that cash shop will...
Massively Overthinking: The best and worst of BlizzCon 2019
BlizzCon 2019 is behind us, finally, and we're winding down our coverage and trying to put a capstone on the experience. In this week's...
Diablo IV’s developers are hoping to get crossplay working for the upcoming Blizzard title
You may or may not think that Diablo IV is going in the right direction overall (our Not So Massively columnist isn't a fan thus...
Massively OP Podcast Episode 245: BlizzContrite
Justin and Bree discuss BlizzCon 2019, Blizzard's apology, WoW Shadowlands, Overwatch 2, Diablo 4, Ship of Heroes, Camelot Unchained, and Final Fantasy XIV, with a mailbag question on MMO housing preferences.
Not So Massively: Diablo IV is going in all the wrong directions
I remain torn on whether to forgive Blizzard for its "Hong Kong liberation" fiasco. J. Allen Brack has already contradicted his own apology, but...
The Daily Grind: Is Overwatch 2 just the MMO we wanted before there was an Overwatch?
Going into BlizzCon, the only thing I really cared about was Diablo 4 - chiefly because I loved the Diablo franchise. It was all...
BlizzCon 2019: Diablo 4 promises no real money auction house and regular content updates
In the minds of many, Diablo III got a lot of things wrong. Whether it's the anemic update cadence, the decision to use colors...