dungeon

The Game Archaeologist: Ten strange pre-release facts about World of Warcraft

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An endless ocean of words, a tsunami of thoughts, and a riptide of fan devotion has flooded the gaming world about World of Warcraft...

Exploring ‘The Video Game Debate’: Social outcomes and online gamers

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Of all the chapters in Rachel Kowert and Thorsten Quandt's book The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video...

Life is Feudal will add pygmies, but no consoles

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When we interviewed Bitbox CEO Vladimir “Bobik” Piskunov last month, we learned quite a bit about Life is Feudal's transition back into an MMO,...

EverQuesting: Music makes EverQuest II’s Terrors of Thalumbra complete

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Music has been on my mind a lot lately. OK, so it is always on my mind! From skipping down the streets belting out...
I know Gridanians hate moths.

Final Fantasy XIV previews its story and dungeons in patch 3.2

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The next patch for Final Fantasy XIV brings along a fresh pair of dungeons to the game, which won't surprise anyone. The dungeons in...

How Neverwinter’s Maze Engine will ‘put the dungeons back in D&D’

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Yesterday, Perfect World Entertainment announced Neverwinter's ninth expansion, The Maze Engine. Today, we're finding out the philosophy behind the update, or at least the...

Preview Blade & Soul’s Mushin’s Tower and Bloodshade Harbor dungeons

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Here's the benefit of getting Blade & Soul years after its Korean launch: years' worth of content stored up just waiting for localization. When NCsoft's...

Devilian adding Tempest class, raising level cap

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Trion Worlds' OARPG Devilian has only been out for a short while now, but the game is already preparing to grow in more than...
What even is this any more.

Experiencing Bless Online’s open-world PvP

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If you've wondered what Bless Online's PvP is like, Steparu.com can give you a peek in the Korean open beta. Upon reaching level 30,...

Neverwinter announces ninth expansion, The Maze Engine

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Perfect World Entertainment has just announced a new expansion for Neverwinter. Called The Maze Engine, the update will leap into the post-Underdark storyline and include...

The Daily Grind: Are OARPGs the future of the MMORPG genre?

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Toward the end of 2014, genre academics popularized the idea that the MMORPG genre was becoming "unbundled" -- that MMORPGs were splintering, "with sociality,...

Take a tour of a pair of Bless Online dungeons

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For some, the meat of any MMO is in its dungeons, and it is here that Steparu has turned his attention in his journey...

Guild Chat: How to have fun as an MMORPG guild

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Welcome along to another instalment of Guild Chat, my cozy wee corner of Massively OP in which we break down the issues and questions...

The Secret World increases membership rewards

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Today's Streaming Ones dev livestream announced a big change coming to The Secret World's membership benefits in February. Game Director Romain “Tilty” Amiel emphasized...

Chaos Theory: The Secret World’s golden grind

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Hello. My name is is MJ. And I have a golem problem. Boy, The Secret World got me good -- hook, line, and sinker. By the...

Global Chat: Oculus Rift, GW2’s philosophy shift, and emulator exploration

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The high cost of Oculus Rift brought a lot of discussion to the MMO blogosphere recently, with writers taking sides for and against the...
UNDEAD UNDEAD UNDEAD

Albion Online patches in more convenience and more undead

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The January update for Albion Online really covers every conceivable base. It improves the quality of living for players adventuring through the world, and...
Losing in a way that's incidentally the same as not in fact losing at all.

Superdata says League of Legends makes more money than any other game you play

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Let's just get this out of the way: Superdata is a research firm that sells its data analysis. It doesn't disclose its methodology or...

Perfect Ten: How to play MMOs on a limited time budget

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One of the most frequent questions I'm ever asked here at Massively OP or on my own blog is, "How do you do it?...

Tamriel Infinium: Six features Elder Scrolls Online’s level-scaling system needs

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I have a terrible confession to make: I was about to write off Elder Scrolls Online. I was going to consider it dead to...

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