economy
Fight or Kite: MMORPG PvP is about competition, not combat
Over the last month, Eliot has written a Daily Grind and Perfect Ten that really got me thinking about what PvP truly is. He...
The Daily Grind: Do MMO market undercutters grind your gears?
MOP's Carlo proposed this question for a Daily Grind run: Do MMO market undercutters annoy you? "I undercut the market so I can move...
ArcheAge Unchained grants Belstrom players a server boost and items pack for the three-day blackout
Yesterday we reported on the Belstrom EU server's extended length of maintenance due to an issue discovered with its auction house. A few hours...
Book of Travels explains its event system, NPC behavior, and trading economy
Sure, Book of Travels sounds neat, and it clearly is drawing in lots of crowdfunding support, but just what happens in the game? The...
EVE Online will officially arrive to Korea on November 14
Remember back in April when CCP Games CEO Hilmar Petersson said that the Korean and Chinese playerbase of EVE Online was due to expand...
Massively Overthinking: The problem with MMO ‘dailies’
Longtime MOP Patron and friend of the site Avaera recently posed us an intriguing questions about daily login rewards in MMORPGs.
"Recently my game of choice,...
Project C explains the studio’s philosophy behind the in-game economy and its business model
MMOs offering a currency pegged to real money that can also be converted back into real money aren't particularly common, but Project C is...
Desert Oasis: First impressions of Black Desert’s Great Expedition
One of the most difficult things I've had to deal with in my time with Black Desert is sailing and boating. I've never been...
One week in, ArcheAge Unchained is still battling queues and bugs as players criticize ArchePass
Over the weekend, we covered the "hot mess" that was ArcheAge Unchained's launch and land rush situation, which will shock newcomers but not really...
The Game Archaeologist: Funcom’s long-abandoned Midgard MMO
There used to be a time that Funcom was deeply into the MMORPG business, bringing us titles such as Anarchy Online, Age of Conan,...
Interview: Star Citizen’s Sean Tracy on the gameplay features of alpha 3.7, live today
Today marks another big installment for the alpha of Star Citizen. The 3.7 update should now be live for everyone as you read this,...
Perfect Ten: Kickstarter MMOs that raised the most money
The rise of crowdfunding in the mid-2010s swept a large wave of MMORPGs our way that might never have happened otherwise. For a while...
Albion Online increases Silver costs, lowers Transmutation costs, and tweaks some items
Balancing the economy of Albion Online appears to be at the forefront of today's patch to the Percival update, which is mainly all about...
EVE Online previews its October patch and releases its monthly economic report
The October release approaches swiftly for EVE Online, with the update scheduled for October 8th (in the wee hours of the morning for most players...
Snag an Ashes of Creation Apocalypse Swordbrand Cloak from Intrepid and MOP
In celebration of the launch of Ashes of Creation's Apocalypse battle royale mode into early access, Intrepid Studios has granted Massively OP a stack...
Preview: Dual Universe demos alpha 2’s player economy, solar system, and space stations
You know that feeling when you follow a game's development and it just keeps getting better and better? I don't mean the promises of...
EVE Online releases CSM 14 summit minutes as players quibble over metrics
The Council of Stellar Management (CSM) in EVE Online has had its first summit and those who are eager to learn a bit about...
Guild Wars 2 money-making video for the ‘middle class’ prompts calls for economy transparency
As we stand on the brink of Guild Wars 2's fifth living story season - I mean, Saga - players are nervous for the...
Perfect Ten: The many modes of social experience in MMOs
There are two statements frequently made with regard to MMOs that seem like linked clauses, but they're not. "MMOs are social games" is a...
Tamriel Infinium: The Elder Scrolls Online’s economy needs a casual friendly option
A few years ago, I was introduced to the concept of trading guilds. Trading guilds are unique to the The Elder Scrolls Online as...