Megacorp known to MMO gamers primarily for its ownership of BioWare’s Star Wars: The Old Republic. EA has previously been the steward of Mythic Entertainment (which in turn once controlled Ultima Online and Dark Age of Camelot) as well as The Sims Online, Warhammer Online, and Dawngate.
electronic arts
Sword and Bored: Jumping puzzle
Mo and Amilya tackle a new jumping puzzle in the recent expansion to their MMO.
The Daily Grind: How long do you spend decorating your MMO houses?
I played more Star Wars: The Old Republic than I intended this weekend. The weather on Sunday was crap, so I logged in to...
The MOP Up: Rick & Morty meet MOBAs
The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...
The Daily Grind: What’s the best MMO prison?
Fictional prisons can be pretty fascinating to explore in books and video games. I've noticed that pretty much every MMO has at least one...
Dark Age of Camelot shuts down radar cheaters
With the three factions of Dark Age of Camelot locked in a perpetual state of war with one another, widespread cheating has a seriously...
The Daily Grind: What’s the most original player-created MMO profession?
Rohan on the Blessing of Kings blog posted yesterday a fascinating article on player bankers in Star Wars: The Old Republic. I knew of players...
Massively OP Podcast Episode 26: Failcom
Justin and Larry discuss WildStar's F2P, Funcom's troubles, Otherland's alpha, Darkfall's soft wipe, Neverwinter's strongholds, and the next iteration of Hellgate.
SWTOR will start releasing info on Knights of the Fallen Empire ‘very soon’
Players frustrated with BioWare's relative silence about Star Wars: The Old Republic's rapidly approaching fall expansion will have to wait just a little while...
The Stream Team: Giving away the SWTOR Zakuul Knight armor set
Larry breaks out solo for this Star Wars: The Old Republic stream. MJ is on vacation and out of the country (jealous), but we...
Hyperspace Beacon: SWTOR datamining and guild building
Usually, I don't combine two topics into one article, but these two things are important and I don't want to go another week without...
Eternal Crusade loses creative director, plans closed alpha sooner than expected
Eternal Crusade has reported that another one of its team has fallen on the field of development battle, as Creative Director David Ghozland announced...
One Shots: They’ll swallow your soul
Sometimes you can't help but take a screenshot of what is otherwise nightmare fuel, because perhaps in freezing a scene in its tracks, you...
The Game Archaeologist: Microsoft’s Mythica
While Microsoft may be the big cheese when it comes to operating systems and worldwide domination, for whatever reason the company has the absolute...
Massively Overthinking: How seriously do you take MMO lore?
Kickstarter donor Alien Legion has proposed an intriguing question about lore in MMORPGs.
"Back in my World of Warcraft days, I mentioned to a friend that I would...
Perfect Ten: Ten MMO futures that never were
One of the things I spend a lot of time thinking about is Operation Unthinkable. For those of you who don't feel like clicking...
Global Chat: Guild Wars 2 needs to get its act together
Hunter's Insight is a long-time fan and player of Guild Wars 2, but recently he had some pretty harsh words to say regarding the...
Dark Age of Camelot’s Otherworlds Chapter 3 is now available
Dark Age of Camelot released the third chapter of its Otherworlds Campaign today. If you missed the prologue as well as chapters one and...
Hyperspace Beacon: Eight misconceptions about SWTOR’s Knights of the Fallen Empire
The actual information coming from BioWare's camp about Star Wars: The Old Republic's next expansion has thus far been more sparse than fans might have...
The Mop Up: FEAR is dead edition
The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...
Perfect Ten: Clever features that should be in more MMOs
MMOs are built on the backs of many interlocking systems, some more crucial to the experience than others. While I have great appreciation for...