Official Site:Â EVE Online Studio:Â CCP Games Launch Date: May 6, 2003 Genre:Â Sci-Fi Sandbox Business Model:Â Hybrid Free-to-Play (Optional Subscription, Cash Shop) Platform: PC
Why go through the "hassle" of having multiple accounts and multiboxing when you can pay more for the convenience of training multiple characters? That...
With traditional expansions back on the table for EVE Online, the question of whether it'll ultimately help the MMO looms in the galactic foreground.
The...
Justin and Bree discuss the state of Star Citizen, Final Fantasy XI's 20th birthday, Guild Wars 2's Sky Pirates, DDO's Isle of Dread, and EVE Online's EVE Anywhere, plus a mailbag topic on struggling with single-player games in the wake of MMOs.
Justin and bree discuss Blizzard's quarterly financials, Diablo Immortal, Warcraft Arclight Rumble, Forsaken World's sunset, ZeniMax's rumored Star Wars MMO, and EVE Fanfest and its COVID outbreak, with adventures in LOTRO and SWG Legends, plus a voicemail topic on MMOs moving from fantasy to sci-fi.
This spring, at least two major MMORPGs, RuneScape and EVE Online, made the bold move to increase their subscription rates as their playerbases grumbled....
EVE Online has been an intensely international game throughout its lifetime, with significant audiences across the US, Europe, and Russia. Most players are stuck...