evergreen
Perfect Ten: MMOs that set themselves up as spiritual successors
As with the larger video game market, sequels aren't unknown in the MMO space. We've seen studios take a stab at following up successful...
Vague Patch Notes: Finding motivation within MMOs
Here's a fun question to ask yourself when you're doing basically anything in an MMO: Why am I doing this? It's usually at once...
Hyperspace Beacon: Which Star Wars Galaxies emulator should I try first?
As a longtime Star Wars fan and former Star Wars Galaxies player, I've known there were plenty of emulators out there ripe for playing...
Vague Patch Notes: The philosophy of challenge in MMOs
Today, I want to start thing off by talking about Final Fantasy. This is not entirely surprising. What may be surprising is that I'm talking about Final...
Perfect Ten: MMOs that let you feel superheroic
So, hey, Captain Marvel is out now! And I'm writing this before having actually seen it, so I can't say word one about whether...
Massively Overthinking: The paradox MMO
Back in February, the MMORPG subreddit offered up yet another fun thread: User Friendly_Fire told the MMO community that what it really wants is...
Vague Patch Notes: It’s not the MMO endgame – it’s the sudden stop at the end
When I first pitched the Vague Patch Notes that ran a couple weeks back, it prompted a big long discussion with MOP's editor Bree...
Perfect Ten: Totally rad ’80s cartoons that would make bodacious MMORPGs
In another reality where our passion for MMORPGs is matched only by the power of nostalgia for the greatest era of cartoons, we would...
Massively Overthinking: Reconsidering the all-in-one MMO
One of the forever-arguments MMORPG players seem to enjoy having is the one about niche MMOs. There are quite a lot of gamers out...
Perfect Ten: Ten steps for understanding MMO systems
As I write this, I'm in the middle of putting together my first impressions for Anthem. This takes some doing and would probably be easier...
Jukebox Heroes: The 10 greatest MMO soundtracks of all time (as voted by you)
A few weeks ago we witnessed the showdown of the ages (or at least the epoch known as "late January 2019"), as Massively OP...
Massively Overthinking: Contending with the MMO genre’s ‘wowfugee’ crisis
Last week on the MOP Podcast, we read a letter from a listener named Megan who pointed us to a blog post on the The...
Vague Patch Notes: Online games are a marathon, but they still need to start running
One of those phrases we like to use a fair amount here is the fact that running an MMO is a marathon, not a...
Perfect Ten: The bloodiest MMOs of all time
I am not nor ever have been that much of a fan of gore and blood in video games. Oh, I thought Doom was...
Vague Patch Notes: Why the social penalty for open PvP in MMOs never works
One of the most important things to have when you're thinking about games and their design is reference material. It's one of the things...
Perfect Ten: Hit franchises that were almost made into MMORPGs
For my money, there are few more tantalizing and agonizing thoughts than the great "What Ifs?" of the MMO genre. What if one title...
Massively Overthinking: The boring MMO development between bookends of hype
If you watch MMOs being developed for long enough, one truth becomes evident: It's kinda boring.
I started thinking a bit about this last week...
Vague Patch Notes: How to recognize MMO lies from quite a long way away
One of the most consistently weird elements of covering MMOs is that there's a very simple and yet incredibly odd metric of knowing if...
Perfect Ten: MMO arguments we need to put down
You know what I hate? No, not just botting. No, not people with more cash to spend on game development than sense about whether...
LOTRO Legendarium: Five lessons I’ve learned from replaying Shadows of Angmar
Over the past three months, I've been exclusively playing on the Anor progression server in Lord of the Rings Online. During that time, I've...