Veteran Norwegian studio behind The Secret World, Anarchy Online, Age of Conan, and LEGO Minifigures Online.
funcom
Funcom in trouble, open to investors or acquisition
Things are looking a bit grim for The Secret World developer Funcom. According to a new post on the studio's website, LEGO Minifigures Online...
One Shots: First steps into a greater world
Do you miss Vanguard? It's been a while now since that particular fantasy world closed its doors to players, but warm memories of the...
Get your Secret World currency conversion rates here
What is your money worth? Ever since The Secret World's currency conversion -- the one that will turn all the various tokens into Black Bullion...
The Stream Team: Cavorting through The Secret World’s The Cost of Magic mission
You asked for it, and now you're going to get it: MassivelyOP's MJ is tackling The Cost of Magic sabotage mission in The Secret...
PSA: The Secret World is consolidating currencies, so spend yours soon
Here's an important heads-up for The Secret World players that you might have missed back in July when it was originally announced: Funcom is...
One Shots: Abstract art
Every once in a while I receive a One Shots email that makes one of my eyebrows climb super-high while the other one dives...
The Stream Team: Taming the Transylvania terrors in The Secret World
There's much to see in The Secret World's Transylvania -- three whole zones in fact. And MassivelyOP's MJ barely trekked into one last time,...
Chaos Theory: A whole summer of The Secret World’s player-run events
What's up in The Secret World? I'm glad you asked! If you're one of those folks who are not-quite-so-patiently awaiting the launch of the...
One Shots: Aerodynamically impossible
Back in the late '70s, the first Superman flick had the tagline, "You will believe a man can fly." Well, I look at the...
The Stream Team: Traipsing through The Secret World’s Transylvania
So much is said and seen of The Secret World's Tokyo zones lately that some folks might forget that there are other amazing locales...
One Shots: Holding a torch for City of Heroes
No, you're not seeing yet another ancient screenshot from the late, great City of Heroes. No, this is something far more recent and special....
Massively OP Podcast: Episode 22
Justin and Bree discuss Trove's launch, Skyforge's early access, Star Citizen criticism, RaiderZ's sunset, SWTOR's halt to raids, and The Secret World's big grouping push, with mailbag questions on player frustration with WoW's Draenor content drop-off.
One Shots: Blinded with science
Skyforge is becoming a hot property for bored summer gamers looking for something new to explore. Reader Tyler reports in from the recent closed...
Chaos Theory: The Secret World introduces Issue #12: To the Dark Tower Below
We've known for quite some time that The Secret World's next issue would be dungeon-based. We also knew it would take place under the...
Massively OP Podcast: Episode 21
Justin and Bree discuss Marvel Heroes, Final Fantasy XIV, RIFT 3.3, WoW's patch cycle, Cabal 2's launch, Skyforge's soft launch, and TERA's update, with mailbag questions on hero picks, names, and character gender options.
Chaos Theory: Guide to The Secret World’s third anniversary celebration
Are you ready to party? Because it's birthday time! The Secret World is celebrating its third year, and you're invited to a two-week bash...
One Shots: Impossible architecture
When you construct your buildings out of pixels and polygons, you don't necessarily have to worry about what's physically possible and what isn't, just...
The Stream Team: Earning more AEGIS controllers in The Secret World
The streets of Tokyo are tough in The Secret World. That's why it's important for players to collect a second full set of AEGIS...
The Secret World plots its third anniversary
Can you believe that it's been three years since the release of The Secret World? It's even more surreal if you're a developer who...
Global Chat: Are fellowship maneuvers due for a comeback?
Lord of the Rings Online hasn't been en vogue in MMO circles recently, but that doesn't mean that the game and its systems are...