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Gamescom 2017: Star Citizen demos ‘real-time, player-driven facial animation’
If you skipped out on the Star Citizen Gamescom presentation, you missed out on some pretty good stuff. You also missed out on an...
Bring your own popcorn to the Gamescom Star Citizen stream
The capstone to Star Citizen's Gamescom hoopla is slated for this afternoon at 3 p.m. EDT, when Cloud Imperium's Chris Roberts takes the stage...
Gamescom 2017: Star Citizen goes in-depth on the alpha 3.0 delay issues
With the high drama and surly community demanding Star Citizen 3.0 already, it's made for a slightly awkward Gamescom appearance for the crew.
On the...
Gamescom 2017: Star Citizen confirms survival mechanics, rolls out ship profiles
Cloud Imperium has continued its relentless Star Citizen streams from Gamescom all week, causing the usual sideshow drama over whether the 3.0 build on display...
Perfect Ten: MMO experiments in transmedia synergy
We're not going to argue that MMORPGs are the dominant form of media entertainment these days, but they do have endurance and a devoted...
Star Citizen brought part of 3.0 to Gamescom
If you're lucky enough to be in Cologne this week for Gamescom, make sure you make your way over to the Star Citizen booth...
Xbox One X announces ‘select enhanced titles’ that include many online games
At its pre-Gamescom press conference this Sunday, Microsoft revealed more about its upcoming Xbox One X and its glorious 4K gaming capabilities. As part...
EVE Evolved: The strategy and narrative of EVE’s revenge war
At the start of this month, we reported on a massive new war that was kicking off in the north of EVE Online. The...
Star Citizen squishes bugs, finds new ones in the lead up to 3.0
Star Citizen's Sandi Gardiner and Forrest Stephan helm this week's episode of Around the Verse as the team treks along toward the 3.0 release.
In...
The Daily Grind: What MMO would you like to see dump its branding or IP?
On Tuesday, Daybreak formally announced that the neglected PvE half of H1Z1, Just Survive, would be shedding its H1Z1 branding once and for all. The...
Massively Overthinking: Alone together vs. forced grouping in MMORPGs
I'm going to go out on a limb here and assume that everyone has at some point seen the xkcd called Isolation, but if not, there...
Elite: Dangerous has passed 2.75 million sales
Good news for the Elite: Dangerous crew; according to the Frontier Developments Twitter account, Elite: Dangerous and the Horizons expansion have passed a grand...
EVE: Valkyrie allows players to ditch the VR headset
This is just your weekly reminder from CCP that EVE: Valkyrie wasn't a figment of your imagination, it still exists, and please for the...
EVE Online pushes back its August patch until August 16
There was supposed to be an EVE Online patch here. It's not here now, though; instead, it's being pushed back by a day until...
PUBG and TERA dev house Bluehole denies that Tencent has invested in it
Tencent is sprinkling more money around: Yicai Global and Gamasutra are reporting that the Chinese conglom has invested money into South Korea's Bluehole Studio....
EVE Online revenge war update: The war machine stalls
Last week we brought you the news of a massive new war brewing in the north of EVE Online, and The Imperium's threat of revenge...
The PAX West City of Heroes and Ashes of Creation panels are a go
A few weeks back, we reported on the City of Heroes-themed panel coming to PAX West in Seattle at the beginning of September. With the...
Elite: Dangerous is retiring its 32-bit client
Despite the name, Elite: Dangerous has never required a particularly elite home computer to run. But it will be getting just a little bit...
VR is still on the table for Star Citizen
VR-centric website Road to VR has a brief quote from Cloud Imperium Games that might be good news to those of you still hoping...
The MOP Up: Portal Knights splits up the party (August 13, 2017)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...