interview
Former Bungie CEO publicly unveils his new multi-studio games company
Harold Ryan, the man who led Bungie for 15 years, has re-entered the games industry with a new company called ProbablyMonsters, which works a...
Black Desert for PC opens up a new area full of powerful monsters
Bringing up a character's level is all well and good, but that only really matters if you can pit that character against new challenges,...
Players, pros, and politicians join in protest over Blizzard’s censorship of Hong Kong Hearthstone pro
The furor over Blizzard's ban of a Hong Kong Hearthstone pro player and apparent firing of two Taiwanese commentators has only increased since its...
Massively OP Podcast Episode 241: The MMO industry reshuffles its deck
Justin and Bree are joined by Gamigo's Merv Lee Kwai aka Khrolan for a sponsored interview on ArcheAge Unchained, plus news on Guild Wars 2, Funcom's Tencent investment, Red Dead Online on PC, Raph Koster's new MMORPG, and adventures in WoW and City of Heroes.
The MOP Up: KurtzPel is getting a dash of Lime
KurtzPel is getting its newest hero, Lime, very soon, and to lead up to her release the game is winging a CP and AP...
Raph Koster’s new MMORPG will be more than ‘just hack and slashing your way through levels’
Yesterday, we reported on something pretty thrilling for long-time MMORPG fans: Raph Koster, one of the brains behind classic MMORPG sandboxes Ultima Online and...
Preview: Dual Universe demos alpha 2’s player economy, solar system, and space stations
You know that feeling when you follow a game's development and it just keeps getting better and better? I don't mean the promises of...
ArcheAge provides more launch details for ArcheAge Unchained in latest stream
ArcheAge held a livestream this past Friday with a number of details for players looking forward to ArcheAge Unchained, granting eager fans a few...
Rockstar is apparently ‘100% focused’ on Red Dead Online rather than single-player DLC
As players who prefer PC games wait patiently for Red Dead Redemption 2 to arrive on their preferred platform, the players who already got...
Interview: ArcheAge Unchained’s Merv Lee Kwai on housing, RMT, and the future of the game
The announcement of ArcheAge Unchained and its buy-to-play, no-pay-to-win ruleset has been one of the big surprises of the season for the five-year-old MMORPG...
Crowfall details the War of the Gods milestone and what it means for an alpha release
A major milestone is on the horizon for Crowfall in the form of War of the Gods. This collective name for several updates is...
Perfect Ten: The biggest moments in Final Fantasy XIV’s storytelling
As has been noted before, Natusko Ishikawa is a treasure. Reading an interview with her about her work on Final Fantasy XIV's latest expansion reminded...
Wisdom of Nym: The Final Fantasy XIV philosophy and why it matters
It's been a couple weeks since this one happened, and for that I somewhat apologize because there were more pressing issues to cover in...
Fight or Kite: Guild Wars 2 PvP – where good intentions and stubbornness meet
Earlier this month, Guild Wars 2Â Game Director Mike Zadorojny had an interview with PCGamesN in which he discussed a number of items - most...
The Game Archaeologist: The day Dungeons and Dragons Online dropped the free-to-play bomb
By 2009, the MMORPG genre had firmly established a norm for its business model. For over a decade, a monthly subscription -- usually $15...
Astellia Online is launching into its first headstart tonight – are you playing?
If you picked up the Legendary Pack for Astellia Online, then launch day is tonight for you, as the headstart begins at 8 p.m....
Learn about storytelling and art design from the Final Fantasy XIV Shadowbringers leads
At this point most Final Fantasy XIV fans are familiar with the name Natsuko Ishikawa, the main scenario writer for Shadowbringers. She's the one responsible for...
Vague Patch Notes: Do video games really need trade shows anymore?
The past few years have seen some really big seismic shifts in the game industry. In the time that I've been working here alone,...
Guild Wars 2 talks up 2v2 PvP, Swiss tourneys, and the future of ‘expansion-tier features’
Guild Wars 2 PvP. It seems that you either like it, or you think it's missing a whole lot. But what does ArenaNet think...
Bossa Studios on why Worlds Adrift failed and what’s next
Although Worlds Adrift sunsetted back in July, developer Bossa Studios did not. Furthermore, it would appear that the company is doing better after dropping...