interview
World of Warcraft’s Battle for Azeroth is live – are you prepared?
Just one hour to go before you too can play World of Warcraft Battle for Azeroth! Just kidding, the only thing you're going to...
Bethsoft: Dodgy reseller lawsuits, new media review policies, and Legends crossplay ultimata
Today in why we can't have nice things, it appears that Bethsoft is using its legal weight to crack down on folks selling fully...
The Daily Grind: Do you have an MMO backlog, and if so, what’s on it?
If you follow the mainstream gaming media meta at all, you've probably noticed that a lot of sites, spurred on by Polygon, have been mulling...
Fallout 76 signs on Inon Zur for another musical tour of duty in the wasteland
It's hard to imagine a Fallout game these days without the haunting and beautiful score of video game composer Inon Zur. Fortunately, players this...
World of Warcraft makes some big last-minute class adjustments before Battle for Azeroth
As the final few days count down before Battle for Azeroth drops, World of Warcraft's developers are making some significant last-minute class adjustments to...
Hands-on with mobile Old School Runescape, plus a chat with the Jagex devs
I experienced a couple firsts recently that you may not have expected from me, and they can both be summed up in two words:...
Interviewing the Bless team on the Assassin, merges, PvP, and concurrency as the patch goes live today
Bless Online is rolling out a hefty content update today as promised, including the Siege of Castra PvP battleground, the faction-based open-world Capital War,...
Niantic isn’t ready quite yet to talk about Harry Potter: Wizards Unite
Potterheads got all kinds of excited about last November's announcement of a Pokemon Go-style ARG called Harry Potter: Wizards Unite (heck, so did we!)....
How Glitch’s creator kept pulling successes from his online game failures
NPR recently did an interview with Slack and Flickr creator Stewart Butterfield as part of its series on innovators and entrepreneurs. Butterfield's drive to create...
Albion Online’s shift away from mobile was a matter of market forces
If you remember a lot of the early marketing for Albion Online, it focused quite heavily on how the game was going to feature...
World of Warcraft’s creative director asks players to ‘be patient’ regarding the story
Why do people care so much about the story in World of Warcraft, to the point that they are rioting across social media and...
PUBG’s Brendan Greene discusses Steam numbers, Fortnite, and dealing with toxicity
PUBG's Brendan Greene did an interesting interview with RPS last week with some quotes worth highlighting. For starters, he has an interesting take on the...
The Game Archaeologist: Digging up the history of City of Heroes
For the longest time in the early 2000s, MMORPGs scared me off. They looked too obtuse, too grindy, too ugly, and too unapproachable for...
Previewing Rend: Frostkeep studio visit, early access, PvP, factions, and more
If something goes wrong with Frostkeep's early access launch of Rend, blame me. While I was at the office, I distracted Co-Founders Jeremy Wood and...
The Cycle is a PvEvP ‘shooter with a twist’ that bucks the battle royale trend
Berlin-based studio YAGER recently took the wraps off The Cycle, a "first-person shooter with a twist" that somehow looks a lot like a survival...
No Man’s Sky received death threats over butterflies
On the verge of expanding into a full multiplayer experience, No Man's Sky has rocketed back into the spotlight with July 24th's NEXT update....
Massively Overthinking: What important lessons are MMORPGs failing to impart?
MOP reader and Patron Brett has a burning question about the lessons we're learning (and not learning) from playing MMORPGs.
"In his book Theory of Fun,...
Sea of Thieves’ devs have realized that community comes from not constantly fighting each other
Hey, kids, did you know that players feel more like a community when they're working together rather than constantly fighting one another? Of course...
Massively OP Podcast Episode 178: #womenarecosmetic
Justin and Bree discuss WoW's Battle for Azeroth, Wild West Online, Star Citizen, Defiance 2050, Rend, and Fractured, with a mailbag question on in-game conflict resolution and a special interview on Blaugust Reborn.
Check out all of the Warframe’s TennoCon 2018 videos
If you missed out on the glory of TennoCon 2018, you can take in most of the Warframe experience thanks to the cache of...