First Life is Feudal content update unites the worlds, introduces PvP arenas, and adds clergy and slavery

Bitbox recently released the first major content update for its medieval sandbox survival game Life is Feudal, and it brings with it a slew of new features, including the uniting of the game’s numerous worlds, a PvP arena, the slavery system (really), and the clergy system. And to celebrate the new update’s release, Bitbox is granting all players a set of “God’s Favor” currency, the total amount of which is valued at over $2 million US.

With the new united map, players can now travel “freely” (i.e., with subscription-based restrictions) between the game’s worlds as well as trade between worlds via trade posts. For those who want to test their combat prowess against other players, the update introduces new PvP arenas, which pit up to 20 players against one another in free-for-all battles, with the top three players in each match taking home prizes of coins and PvP ranking points.

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The Flower of Knighthood plucks a medieval hardcore MMO

When you hear the word “hardcore MMO,” immediately your mind must go to floral arrangements, no? Well it will now, thanks to the debut of The Flower of Knighthood on the MMORPG scene.

Aiming to be the most accurate medieval MMO on the market, The Flower of Knighthood (FK for short) offers fans “a deeply engaging and exciting taste of the late-medieval world, allowing them to explore its landscapes, settlements and everyday activities. Reconstructions of buildings, objects and materials are based on extensive research in archaeological reports and historical documents and illustrations.”

While nominally an MMORPG, FK won’t use hit points, random computations, magic, or teleports. There will be, however, massive battles, photorealistic graphics, and a period-perfect crafting system. Right now the game is in a pre-alpha state.

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Reign of Guilds moves toward alpha testing, talks about the game’s creation

With 15 developers now on staff and progression toward an alpha build, Reign of Guilds is slowly but surely taking shape as a hardcore medieval MMORPG sim.

The team said that it has packed up its public prototype and will be restricting the upcoming alpha to “ROG Club” participants who have supported the game. “ROG club membership is not a reward or present — this is our appeal to the active players to participate in test, share feedback, discuss classified information and so on,” the studio said.

In the first episode of the game’s developer diary, the team discusses how it is creating Reign of Guilds’ code, visual effects, animations, models, and locations. You can watch the full rundown after the jump.

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Fight to the top in Reign of Guilds’ hardcore medieval world

Is there room enough in this industry for another self-proclaimed hardcore, old school MMORPG with all of the PvP fixins? Russian-based Atlant Games is betting that there is, as it’s deep in development with a medieval title called Reign of Guilds.

A cross between a kingdom simulator and a guild sieges, Reign of Guilds thrust players into a fantasy realm where they will vie for power, control, and territory. It’s all hard edges here, with full partial corpse looting, non-target combat, friendly fire, and the tantalizing possibility of clawing your way to the top to become the realm’s king.

Reign of Guilds has 10 months of development under its belt and is already wielding a prototype that has a few dozen players testing it. The studio said that it plans on launching a Kickstarter campaign for it in the future.

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Siege war game Conqueror’s Blade plans March European test

If leveling and organization get in the way of your true passion in online games — massive PvP siege warfare — then allow Conqueror’s Blade to cut to the chase and give you the experience you crave.

The massively multiplayer medieval war simulator just wrapped its most recent test, with over 10,000 players across the globe trying it out. Now the team is turning its attention to what it’s calling the European X Test (closed beta) in March. Interested parties may register for the test on the website.

“We are honored that so many players really loved playing Conqueror’s Blade, and they gave us a lot of good advice during the beta test,” said Producer Xi. “We’re working hard to deliver an even better gaming experience for the European players in the next test.”

Check out what the game looks like and how it plays after the break!

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Massively OP’s MMO guide to the Steam Winter Sale

Do you have any money left after all of that holiday shopping, travel, and dining out? Steam would very much like to have what remains, if you please, and is willing to trade you some discounted games in return.

Yes, the annual Steam Winter Sale is up and running, which means all sorts of deals for the frugal MMORPG player. We’ve compiled a huge list of all of the deals — including discounts of up to 90% off! — to help you navigate the holiday promotion. The sale ends on January 2nd. Hope it helps!

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Massively OP’s guide to the best upcoming indie MMORPGs, part three

Over the last couple of weeks, we shared with you part one and part two of our guide to the best upcoming and current indie MMORPGs on the market. Naturally, there were always those titles that we overlooked or couldn’t fit into the space, so we are back with the third and final part of this guide to make sure that all of your favorite games got mentioned.

As a side note, we won’t be covering most of the survival sandbox and mere multiplayer titles, as that would be too much for the scope of this guide. And if you’re interested in these games, then you’ll definitely want to track our Make My MMO and Betawatch columns.

On with part three!

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Of Kings and Men welcomes players to medieval war this month

For those who have often fantasized about riding around, living in, and fighting for a medieval country, Of Kings and Men would like to extend an invitation to check out its sandbox world. The game is going into early access on August 25th for those who have pre-purchased the indie product.

Of Kings and Men is a massively multiplayer persistent open world game set in the 13th century. Players will build up the world between waging pitched fights on horseback and on foot with up to 200 other players. While the game has battle queues, the real action is in the Epic, as the devs are calling it: The ongoing persistent world where players and factions vie for power and control over territory.

The devs promise that the game will carry the weight of authenticity: “Fight with a fast-paced and intuitive combat system, based on the experience of Historical European Martial Arts (HEMA) fighters and medieval manuscripts.”

Want a better idea of what this game is like? Check out the announcement trailer after the jump and let us know what you think of this title’s prospects in the comments!

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Ubisoft’s Werewolves Within is an online multiplayer VR ‘social deduction’ game

Ubisoft’s newest game isn’t exactly an MMORPG, but it is a VR multiplayer online title that revolves around what the company is calling “social deduction.” In Werewolves Within, gamers will play as villagers in the medieval town of Gallowston who argue, compel, and convince each other to ferret out — and vote to destroy — the werewolves hidden among them. Wheee! Let’s say it’s the graphics of Free Realms with the backstabby cutthroatiness of EVE Online and the popcorn amusement of Survivor. The intro vid’s below.

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Black Death pushes back its early release

Hope you weren’t expecting to contract the virtual bubonic plague any time soon. The grim medieval survival game The Black Death announced yesterday that it will be moving its early access launch from March to April.

“We’ve also sadly had to put our early access release back a month, so the new early access launch date is planned to be April 19th, 2016,” the studio posted. A reason for the delay was not given.

Source: Steam



Survival sandbox The Black Death introduces the peasant’s bleak path

Green Man Loaded’s upcoming medieval-themed survival sandbox (plus zombies) The Black Death is on a video roll this week; on offer today is a trailer highlighting the path of the peasant.

“Peasants are cultivators of the land and know how to gather and grow more food and resources,” says the video. “Long days working have made them stronger, allowing them to carry large amounts of weight and perform more physically demanding tasks.” You might even call them the Uncle Owen of Medieval Europe!

The video follows a peasant as he forages in the wilderness, plants crops, and trades with NPCs inside of protected forts. It’s bleak, people.

Green Man announced earlier this week that it was seeking game testers; you can sign up via the official site.

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Wild Terra’s official trailer: One character from peasant to pugilist

Pining for an isometric indie sandbox? How about a “massively multiplayer life simulator” like Wild Terra? We’ve been following the game since last fall; while its aesthetics have more in common with Ultima Online than Black Desert, its mechanics cleave to those of modern survival MMOs, with realistic wildlife scripting, town and castle construction, crops, crafting, and dynamic maps.

Over the weekend, developer Juvty Worlds released the game’s official trailer, which depicts a farmgirl as she’s driven gearless from the safety of her homestead by brigands and slowly rebuilds kit and keep, one dead bear at a time.

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Knight Online launches on Steam next week

The day has come for Knight Online. The old-school medieval MMORPG, first released in Korea in 2004, is being reborn on Steam on January 25th. At 7:00 p.m. EST, players will be able to become knights in defense of the world of Adonis on a brand-new server, separate from the currently running game. The trailer below offers a peek at the game play.

In celebration of the Steam launch, there is also a special contest. Interested creative contestants need only to make a Knight Online movie poster, complete with catchy title, and submit it by January 26th at 2:59 a.m. EST for a chance to win t-shirts, hoodies, and in-game items. More details on the contest can be found on the official announcement.

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