online arpg

Torchlight Infinite addresses DPS nerfing, difficulty, and balance

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Torchlight Infinite is continuing the comms following its earlier admittance that Season 2 didn't hit the mark, this time with a bundle of answers...

Torchlight Infinite admits its Blacksail season ‘wasn’t as good as expected’ and outlines tweaks for future seasons

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If you were among those players of Torchlight Infinite who found the ARPG's second season to be a little lackluster, perhaps you'll be mollified...

Mad World issues dev blogs about pets and gems while continuing to crank out preview videos

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It's been another couple of months since we peeked in on Mad World, so it's about time we circled back around to Jandisoft's socials...

Valofe resurrects the sunsetted Diablo-like MMO Cronous in a Steam re-release

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Usually, when an MMO has announced its closure, that's often the last word. However, some games refuse to go into that good night like...
Now, the real question is whether this is a Gary Jules reference or a Tears For Fears reference.

Mad World draws names and offers instructions for its upcoming closed beta test

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Were you among those who registered your name for the closed beta test of Mad World? If so then this news is for you,...

Multiplayer shooter ARPG Space Punks adds a new planet and tweaks respawning in latest update

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Remember Space Punks? It's the multiplayer ARPG looter shooter being developed by Flying Wild Hog and published by Jagex; the game entered paid-for early...

Not So Massively: Lost Ark is junk food gaming (in a good way)

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Having originally played the alpha and the beta, I thought my plan for Lost Ark would be to play other things for the first...

Not So Massively: Wolcen’s roadmap is missing some important things

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In the past, I've been pretty free with my praise for Wolcen: Lords of Mayhem. I've gotten nearly a hundred hours of good fun...

Not So Massively: Four things I wish I’d known when I started Magic Legends

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Inevitably after a couple weeks in a new game, you've learned a few things that you wish you'd known from the start. For me...

Not So Massively: Magic Legends is messy, deep, and more of an MMO than you think

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I can't remember the last time I struggled so much deciding whether I like a game or not. I'm a fan of ARPGs, and...

Not So Massively: My top 10 favorite ARPG classes

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I love me some ARPGs, but in any RPG your enjoyment will depend so much on finding the right class. A game that felt...

Not So Massively: Exploring the Reign of Terror Diablo II mod for Grim Dawn

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Unlike a lot of ARPG fans, I was never a big player of Diablo II back in the day. I enjoyed the story and...

Not So Massively: Comparing online ARPGs, from Wolcen and Diablo to Grim Dawn and Path of Exile

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A while back in the Not So Massively column, I did a piece comparing the pros and cons of some of the biggest names...

Not So Massively: Magic: Legends isn’t at all what I expected – it’s better

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When we first got word of an MMO in the setting of Magic: The Gathering years ago, a Diablo-style ARPG probably isn't what anyone...

Exclusive Interview: John Smedley reveals Hero’s Song, his new open-world OARPG

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Today, we finally learn what John Smedley has been working on since he resigned from his decades-long role at Daybreak. The industry veteran has founded indie...

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