post-apoc

Hanbitsoft is rezzing Hellgate for VR

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Poor Hellgate. One of these days may it rest in peace. In the meantime Hanbitsoft is attempting to resurrect it (again), this time with an eye...

H1Z1 announces its first live Battle Royale invitational

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Do you think you've got what it takes to be the king of H1Z1's Battle Royale hill? Daybreak is giving you a chance to...

The Mop Up: FEAR is dead edition

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The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...

Perfect Ten: Clever features that should be in more MMOs

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MMOs are built on the backs of many interlocking systems, some more crucial to the experience than others. While I have great appreciation for...

Gamescom 2015: Defiance is getting new baddies, supreme weapons

13
The fourth and final Trion blurb from today's Gamescom press release involves Defiance, the sci-fi shooter with Syfy transmedia synergy. An upcoming patch will...

Check into H1Z1’s upcoming hospital

8
Although H1Z1 is deep in clean up mode, that doesn't mean forward progress isn't still being made. Producer Steve George and Senior Game Designer...

The Stream Team: Having fun hacking up H1Z1 zombies

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There are many ways to release tension, and a favorite one for MassivelyOP's MJ is hacking up H1Z1 zombies! Yes, swinging that ax and...

The Daily Grind: What makes an MMO’s inventory system special?

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MMO inventories are often ignored systems unless they're either annoying or exceptional. Some hate the limitations they impose while others appreciate the tough choices...
Back when everything was just a matter of shooting Hellbugs. What a time to be alive.

Defiance answers player questions about promotional weapons and future updates

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You learn a lot when you work on a game for a while. Defiance has had some time to settle into its routine, and...

The Game Archaeologist: Kingdom of Drakkar

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Kingdom of Drakkar, also known as Drakkar or even Kingdom of Drakkar II, is a really odd duck among the annals of MMO history....
Bears.

H1Z1 targets bear AI, goes on sale for $8

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As impossible as it might have seemed, H1Z1's next patch is going to be improving bear AI to make the ursine contingent of the...

Trion Worlds purges Glyph of third-party games

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Trion Worlds is apparently getting out of the game distribution service, as least when it comes to games made by other studios. Scott Hartsman has...

The Stream Team: Surviving the H1Z1 times

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There's more to life than just surviving... unless you're in H1Z1, that is! MassivelyOP's MJ is delving back into the post-apocalyptic world to put...
wheeeee

Smed nukes his own Twitter account

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The Smed Twitter spigot is no longer dispensing tweets. Daybreak President John Smedley is famous for his stready stream of Twitter dialogue with MMO gamers,...

Global Chat: How Marvel Heroes made a dad a hero

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I love a good customer service story, because it reminds me that a lot goes right behind-the-scenes at MMOs that's hardly ever reported. Braxwolf...
We are coming undone

H1Z1 postpones roadmap plans to focus on cleanup

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Sometimes you just have to stop moving forward and take a little time to get things cleaned up. The team working behind the scenes...

The Daily Grind: What keeps you from crafting in MMOs?

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To this day, I've really only been a "crafter" in a small handful of MMOs: Fallen Earth, World of Warcraft, and Lord of the...

Xsyon is looking for your feedback on infirmaries, death penalty tweaks

0
Post-apocalyptic sandbox Xsyon got a developer update post this week. Notorious Games' blogged briefly about changes to the game's infirmaries and guides, which it says...

G.I.R.L. scholarship winners get H1Z1 internship

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Daybreak's eight-year-running Gamers in Real Life (G.I.R.L.) scholarship program is done evaluating applicants and ready to proclaim the winners. That's right, winners plural; this...

Massively Overthinking: Random encounters in MMORPGs

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This week's Massively Overthinking question comes to us from Kickstarter donor TheChiHawk, and it's coming from an unusually not-so-massive corner of gamesdom for us: Are...

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