rift

[AL:Rift]Official Site: RIFT
Studio: Trion Worlds
Launch Date: March 1, 2011
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC

Watch Dota 2’s Red Bull Battle Grounds America regionals… now

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Dota 2's Red Bull Battle Grounds e-sports event has been winding its away across the world with only one regional champ left to be decided: the...

One Shots: Every action movie cliché, ever

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Everyone needs those epic action moments in MMOs from time to time when everything comes together to deliver a pulse-pounding experience. From the looks...
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GTA Online: All the open world feels, none of the MMO grind

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Any minute now I'm going to log out of Grand Theft Auto Online so I can finish this not-a-review. Seriously, I've played this game...

The Daily Grind: Which MMO has the best hybrid classes?

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I didn't know hybrid classes were a thing, really, until I picked up classic EverQuest way back in 1999. Most of the roleplaying games I'd...

One Shots: Super Teddy

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We don't see a lot of Champions Online pics come through here, probably because of the game's small population. That's a shame because if nothing...
Price shark.

Trion snaps up Linda ‘Brasse’ Carlson

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Nothing tells your player community that the transition to a new corporate structure will be totally fine like firing a pillar of community interaction,...
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RIFT’s 3.2 Echoes of Madness patch is now available

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Trion wants you to know that RIFT's 3.2 patch is officially live. Echoes of Madness adds a 20-player Hammerknell raid and improvements to instant...
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Trion is upping RIFT’s daily and weekly quest rewards in 3.2

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Trion has posted a note on RIFT's official forums confirming that it will be upping the rewards for daily and weekly quests in tomorrow's...

RIFT’s Echoes of Madness update arrives on April 15

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RIFT players salivating for Update 3.2 won't have much longer to go: Trion Worlds announced that Echoes of Madness will be launching on Wednesday,...
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Perfect Ten: 10 MMOs that let you turn real money into MMO money

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Two days ago, World of Warcraft launched the WoW Token service, which will kill the game forever. It thus joins the list of every...
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Preview RIFT’s player dimensions made with the Anywhere key

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Player housing sometimes is difficult to get a handle on. When given an infinite canvas, some players don't know what to do with all...

Here’s how to jury-rig a VR alternative for Elite: Dangerous

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If you've had dreams of flying spaceships in the third dimension but were too poor to afford an Oculus Rift, then one clever gamer...
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RIFT chronicles the remaking of the Hammerknell raid

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If you came into RIFT late in its life cycle, you missed Hammerknell. If you weren't raiding when Hammerknell was super relevant to the...

The Daily Grind: Do you ever want to change your character’s race?

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We all whine and complain about MMO cash shop offerings, but you know what's one item that I'm always glad to see? A race...

The Soapbox: The misguided quest for MMO stickiness

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This guest Soapbox was originally commissioned in 2015 through Massively Overpowered's Kickstarter campaign and is authored by Tyler F.M. Edwards, who blogs at www.superior-realities.com....

RIFT turns a raid into an instant adventure playground

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Raids are usually the purview of, y'know, raiders in MMOs, which is unfortunate as much of the game's population won't get to see all...

Cabal II reveals its ‘Abysmo’ unique dungeon system

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You can color us surprised at the response to Cabal II, ESTSoft's inbound action MMO, but fortunately North American gamers won't have to wait much longer...

Massively OP Podcast: Episode 8

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Justin and Bree discuss Crowfall, Skyforge, LOTRO, Dungeon Fighter Online, Pillars of Eternity, EverQuest's progression server, and wardrobe systems in WildStar, RIFT, and SWTOR, with mailbag questions on the MMORTS genre and how F2P cheapens gameplay.

RIFT patch 3.2 plans massive wardrobe overhaul

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Sporting the latest fashion will be much easier with RIFT's upcoming 3.2 patch, Echoes of Madness. It will include a sweeping overhaul to the...

Massively Overthinking: Making MMOs ‘sticky’ without vertical progression

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Today's Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks, If you were asked to design an MMORPG without vertical progression...

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